draconus Posted March 27 Share Posted March 27 1 hour ago, GOZR said: When you fly in 2D there are more visual clues.. You keep saying that but it's BS. In VR you have stereography - that's of course not helping for distant objects but you still see more because the canopy rails are less obscuring, so in effect seem thinner vertically. You also have RL scale and undistorted high fov. 1 Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
GOZR Posted March 28 Share Posted March 28 (edited) 10 hours ago, draconus said: You keep saying that but it's BS. In VR you have stereography - that's of course not helping for distant objects but you still see more because the canopy rails are less obscuring, so in effect seem thinner vertically. You also have RL scale and undistorted high fov. I think you did not understand what I am saying.. In 2 D in DCS we have more vibrations.. buffets etc then when in VR.. I see what you say and it's correct as well but there is a graphical disconnection specially in DCS. Edited March 28 by GOZR 1 Link to comment Share on other sites More sharing options...
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