Jump to content

Infantry ignores disperse under fire settings


Go to solution Solved by NineLine,

Recommended Posts

Posted

basically the title, even when disperse under fire is turned off the infantry will "disperse" aka run around in circles instead of continuing towards their waypoint Here is a quick sample miz bustedInfantry.mizin this miz blue inf are set immortal so the behaviour is more obvious, red is set invis so blue wont engage.

  • 2 months later...
Posted

I saw some people mention elsewhere that there is a workaround using the hold action, but that does not work either. turning AI off seems to be the only way to stop them from scattering, which ofcourse stops them from shooting as well.

 

This has become especially apparent when trying to place infantry in the beautiful trenches etc on Normandy, as the moment they are fired at they will scatter out of the trench instead of staying in place.

  • Like 1
  • 5 weeks later...
Posted (edited)
On 8/22/2023 at 12:27 AM, NineLine said:

What is the goal here, I am not sure I understand. Do you want infantry to run into gunfire and not react?

sorta? I would like the option to have them not react on their own (not disperse).

So right now infantry in a firing position, not moving will just disperse and run in circles w/e when fired at regardless of if they have disperse under fire toggled off (they ignore the setting)

Example usecase would be placing infantry in the trenches in Normandy map, soon as they are fired at they run out of the trench like a headless chicken, other examples would be I have some missions using fire and movement I control and I want them to do what i tell them (not auto-disperse).

Anyway point of the bug report is the infantry currently completely ignore whatever settings you have for disperse under fire which I figured was a bug?, and since they don't really understand cover (I don't really expect them to) they will bolt from a perfectly good firing position into the open when fired at, or abandon orders that would move them to safety to instead run in circles and die

Edited by WirtsLegs
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...