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Bombs clipping through (Syria-) terrain and exploding below the ground (MT)


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Posted

See attached .trk file. CBU-97's dropped from F-16C on convoy half-way through the track. It seems to be on target but all bombs are going through terrain and exploding below the ground. This problem is not consistent but has been happening more than once.

 

AMD 5950X, 64GB, Win10 Pro (22H2),  RTX 3080, Samsung 980Pro NVME drives

Syria, Single Player, Multi-Threaded version DCS, User Defined mission

Stock DCS, A-4C MOD installed but not used in this mission.

F-16C_MT_Convoy.trk

"It's not the years, honey. It's the mileage..."

  • Solution
Posted

Hi,

First, you reported a bug on F-16 Bugs Section forum for CBU-97(which is a bomb), clipping through ground in Syria (which is a terrain) 😄

 

Then you set 100FT for Burst Altitude, don't know if you are familiar with what that means. So Height of Function (HoF), which determines at which height the bomblets will release. It impacts area spread and accuracy.

So the higher alt they burst from the more are they will cover. BA is best to leave as it is set by default.

If set to burst from 100FT I don't know if they manage to open their parachutes even. I suggest reading on the ED F-16C manual or F-16C Chuck's Guide.

TBH did not use them recently but Ill try it out next time I'm in game.

Posted (edited)

The 100ft BA was a mistake that I didn't catch on to until you pointed it out. I meant to set it at 1000ft. Onto further testing, thx.

 

[EDIT] Just confirmed that it was indeed the BA setting. Still get the audio of bomblets exploding underground but that is a minor issue...

Edited by chaos

"It's not the years, honey. It's the mileage..."

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