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Posted

Oh... I've seen the "memcpy" issue before.

# -------------- 20230629-215434 --------------
DCS/2.8.6.41363 (x86_64; MT; Windows NT 10.0.22621)
C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
# C0000005 ACCESS_VIOLATION at 00007fff96021623 00:00000000
SymInit: Symbol-SearchPath: '.', symOptions: 532, UserName: 'arikl'
OS-Version: 10.0.22621 () 0x300-0x1
0x0000000000001623 (VCRUNTIME140): memcpy + 0x313
0x000000000006d328 (edCore): io::MemBinaryFileR::read + 0x68
0x000000000000456a (ModelDesc): model::LazyVertices::loadData + 0x4A
0x0000000000021e7b (NGModel): model::ModelMaterialMT::draw + 0xDFAB
0x0000000000028a5b (NGModel): model::GRootNodeMT::uploadBuffers + 0x5B
0x0000000000035d33 (NGModel): model::NGModelLodsMT::applyMults + 0xF3
0x0000000000033c40 (NGModel): model::NGModelLodsMT::~NGModelLodsMT + 0x870
0x0000000000033c28 (edCore): ed::this_thread::yield + 0xB48
0x0000000000049228 (edCore): ed::this_thread::yield + 0x16148
0x00000000000326b1 (edCore): ed::thread::_get_current_thread_id + 0x71
0x0000000000029363 (ucrtbase): _recalloc + 0xA3
0x00000000000126ad (KERNEL32): BaseThreadInitThunk + 0x1D

 

It could mean your GPU is damaged. See here and here:

 

Or maybe there's something with your RAM. Check your RAM usig MemTest86 (it will take an hour or two to get one pass done).

---

Posted (edited)

Thanks for your reply.

We can safely exclude any GPU issues.

My PC is 3 months old and runs games way more demanding than DCS with no issues.

I'm running the ram test as we speak.

Plus, these issues did not exist before the last update.

For me it seems more like a software issue.

Edited by Captain Nuts
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