TheTrooper Posted July 12, 2023 Posted July 12, 2023 I was wondering now that we have multithreading that you could have multiple sounds play the same time. AT the moment if there is music and a a sound is played a few seconds later it stops the previous sound. Example, you could have a radio message played while the music is still playing. 6 ----------------------------------------------- Intel® Core™i7 Quad Core Processor i7-6700 (3.4GHz) 8MB Cache | 32GB HyperX FURY DDR4 2133MHz | MSI GeForce RTX 2070 ARMOR 8G |SSD 1TB 970 EVO Plus M.2
MAXsenna Posted July 12, 2023 Posted July 12, 2023 6 hours ago, TheTrooper said: I was wondering now that we have multithreading that you could have multiple sounds play the same time. AT the moment if there is music and a a sound is played a few seconds later it stops the previous sound. Example, you could have a radio message played while the music is still playing. Yes, please! Quite a few training/missions info gets ruined because important information gets lost due to broken audio. Only way to find out is to bring up the message history. Cheers! 1
Chad Vader Posted November 12, 2024 Posted November 12, 2024 I was just searching for this , I would support this feature too. 2
TheTrooper Posted December 28, 2024 Author Posted December 28, 2024 On 11/12/2024 at 12:43 PM, Chad Vader said: I was just searching for this , I would support this feature too. They need multiple audio channels for it to work I think so it layers. 1 ----------------------------------------------- Intel® Core™i7 Quad Core Processor i7-6700 (3.4GHz) 8MB Cache | 32GB HyperX FURY DDR4 2133MHz | MSI GeForce RTX 2070 ARMOR 8G |SSD 1TB 970 EVO Plus M.2
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