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Posted

I was wondering now that we have multithreading that you could have multiple sounds play the same time. AT the moment if there is music and a a sound is played a few seconds later it stops the previous sound. Example, you could have a radio message played while the music is still playing.

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Posted
6 hours ago, TheTrooper said:

I was wondering now that we have multithreading that you could have multiple sounds play the same time. AT the moment if there is music and a a sound is played a few seconds later it stops the previous sound. Example, you could have a radio message played while the music is still playing.

Yes, please!

Quite a few training/missions info gets ruined because important information gets lost due to broken audio. Only way to find out is to bring up the message history. 

Cheers! 

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Posted
On 11/12/2024 at 12:43 PM, Chad Vader said:

I was just searching for this , I would support this feature too.

They need multiple audio channels for it to work I think so it layers.

  • Like 1

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Intel® Core™i7 Quad Core Processor i7-6700 (3.4GHz) 8MB Cache | 32GB HyperX FURY DDR4 2133MHz | MSI GeForce RTX 2070 ARMOR 8G |SSD 1TB 970 EVO Plus M.2

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