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Steerpoint stuck on B


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Posted

Hello all.  I keyed in shift B and fc option 10 to make B my active steerpoint for home base.  Now I can't change it back to 1A or anything else.   Bug or incorrect procedure on my part?

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Posted
1 hour ago, Rainmaker said:

Needs route letter input along with number

I believe I tried 1A and 1.A but nothing seems to change it back.  I wonder if you can replicate it?

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Posted
On 7/19/2023 at 7:32 AM, Talvid said:

I believe I tried 1A and 1.A but nothing seems to change it back.  I wonder if you can replicate it?

Have you tried A1?

I think I recall having to swop it around.

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Posted
On 7/19/2023 at 5:08 AM, Talvid said:

Hello all.  I keyed in shift B and fc option 10 to make B my active steerpoint for home base.  Now I can't change it back to 1A or anything else.   Bug or incorrect procedure on my part?

If you select B as active SP, you need to enter the number and assigned route identifier for a different SP (e.g. 1A). If that doesn't work, then maybe you don't have any other SP in your mission?

If you can share a short track file of the issue, we can take a look at the issue in detail.

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  • Solution
Posted (edited)
14 hours ago, QuiGon said:

If you select B as active SP, you need to enter the number and assigned route identifier for a different SP (e.g. 1A). If that doesn't work, then maybe you don't have any other SP in your mission?

If you can share a short track file of the issue, we can take a look at the issue in detail.

Well, this time I punched in 1A and it did swap from B back to A.  This was in a Unit that didn't have any waypoints preset in the Mission Editor.  I ran OpenBeta this time without any 3rd Party Mods, except for Civil and Military Aircraft Mods enabled. 

For the Record A1 did not work as an entry for a Steerpoint. 

Here is the track of it working fine swapping back and forth.  I don't know why I wasn't able to swap Steerpoints from B to 1A on the 4YA Aerobatics server.  

F-15E Steerpoint B Test.trk

Edited by Talvid

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