MbR2XgD Posted August 3, 2023 Posted August 3, 2023 I have 32GRAM, GTX1080. The NS430 increase my RAM to 98% during gameplay with stutters. testcpugpu2.trk dcs.log.old dcs.log 2 🖥 i7 7700K - 32GRAM - GTX1080 Galax EXOC - Gigabyte Z270 Gaming K5 - VR 🕶 🕹Thrustmaster Warthog Hotas - Opentrack(PS3 WebCam) - Ssd1Tb(dcs-world) ( dcs-world && dlrow-csd )?1:1
Flappie Posted September 21, 2023 Posted September 21, 2023 Reproduced (ended in a DCS crash). This is one big memory leak. Reported. 1 1 ---
Flappie Posted October 29, 2023 Posted October 29, 2023 (edited) @MbR2XgD @Rapierarch I'm not seeing the Terrain mode memory leak anymore in DCS 2.9. Do you? It might be explained by the fact elevation data is only displayed for a few seconds before it disappears for good. Edited October 29, 2023 by Flappie 1 ---
Rapierarch Posted October 29, 2023 Posted October 29, 2023 3 hours ago, Flappie said: @MbR2XgD @Rapierarch I'm not seeing the Terrain mode memory leak anymore in DCS 2.9. Do you? It might be explained by the fact elevation data is only displayed for a few seconds before it disappears for good. I'll report back when I have time. I never flagged it as memory leak since after MT version DCS memory usage got a lot bigger than before. I cannot tell if it is NS430 or not. But terrible performance was my flag.
Flappie Posted October 29, 2023 Posted October 29, 2023 I did reproduce the memory leak back in 2.8. It was very easy to see: the system memory occupation graphic would look like a stairway (to hell). ---
Rapierarch Posted October 29, 2023 Posted October 29, 2023 2 minutes ago, Flappie said: I did reproduce the memory leak back in 2.8. It was very easy to see: the system memory occupation graphic would look like a stairway (to hell). Ehm, I don't remember that. I'm pretty sure I would have noticed that. Could it be that because I always disable precaching in graphics.lua?
Flappie Posted October 29, 2023 Posted October 29, 2023 Just now, Rapierarch said: Ehm, I don't remember that. I'm pretty sure I would have noticed that. Could it be that because I always disable precaching in graphics.lua? Possibly, I don't know. ---
Flappie Posted April 10, 2024 Posted April 10, 2024 The memory leak was fixed with today's update. ---
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