aphill Posted August 16, 2023 Posted August 16, 2023 (edited) Has anyone had a problem with the tacan in the F/A 18 not tracking the station on the Sinai map? I have not had problems on other maps just the Sinai. Thanks I have uploaded a test mission. Sinia Tacan testing.trk Sinai Tacan test.miz Edited August 17, 2023 by aphill add miz file 1
OnReTech Posted August 17, 2023 Posted August 17, 2023 Thanks, added to the bug list. Priority - medium 1
ChaosRifle Posted October 31, 2023 Posted October 31, 2023 yes. particularly 71X is problematic. I have also noticed basically all stations drift as you fly (only about 100m usually, only visible if you enable map underlay), but the 71X freq will drift up to like 50nm off target.
Kondor77 Posted October 31, 2023 Posted October 31, 2023 35 minutes ago, ChaosRifle said: yes. particularly 71X is problematic. I have also noticed basically all stations drift as you fly (only about 100m usually, only visible if you enable map underlay), but the 71X freq will drift up to like 50nm off target. Because there is a 71X already on the map as a tacan. You'll have to use a different tacan.
ChaosRifle Posted October 31, 2023 Posted October 31, 2023 (edited) 32 minutes ago, Kondor77 said: Because there is a 71X already on the map as a tacan. You'll have to use a different tacan. where? its not in the list on the mission editor beacons list at all, which means its not in there at all. Edited October 31, 2023 by ChaosRifle evidence 1
sonic_NO Posted November 1, 2023 Posted November 1, 2023 Had a similar issue. As posted there is a problem with duplicate TACAN channels on this map. I think I found a fix for it: If you navigate to: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\terrains\Sinai (or wherever you have your main DCS install) and open the beacons.lua file in a text editor you can see alle the beacons. I altered the "96" value on Hatzerim to the correct "100" that caused a conflict because "96" was also used on Wadi al Jandali. The section to look for is: display_name = _('Hatzerim'); beaconId = 'airfield7_0'; type = BEACON_TYPE_VORTAC; callsign = 'BRA'; frequency = 114900000.000000; channel = 96; position = { 131543.724991, 208.862773, 329208.708252 }; direction = 104.503260; positionGeo = { latitude = 31.234946, longitude = 34.679870 }; sceneObjects = {'t:361406851'}; In the section above, change channel=96; to channel=100; Hatzerim TACAN will now be displayed correctly in the hornet (and any other aircraft that use tacan I presume) I don't know if duplicate TACANs on this map affects all TACAN use, but its worth a try. Tested in both multiplayer and singleplayer.
Recoil16 Posted November 11, 2023 Posted November 11, 2023 On 11/1/2023 at 10:02 PM, sonic_NO said: Had a similar issue. As posted there is a problem with duplicate TACAN channels on this map. I think I found a fix for it: If you navigate to: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\terrains\Sinai (or wherever you have your main DCS install) and open the beacons.lua file in a text editor you can see alle the beacons. I altered the "96" value on Hatzerim to the correct "100" that caused a conflict because "96" was also used on Wadi al Jandali. The section to look for is: display_name = _('Hatzerim'); beaconId = 'airfield7_0'; type = BEACON_TYPE_VORTAC; callsign = 'BRA'; frequency = 114900000.000000; channel = 96; position = { 131543.724991, 208.862773, 329208.708252 }; direction = 104.503260; positionGeo = { latitude = 31.234946, longitude = 34.679870 }; sceneObjects = {'t:361406851'}; In the section above, change channel=96; to channel=100; Hatzerim TACAN will now be displayed correctly in the hornet (and any other aircraft that use tacan I presume) I don't know if duplicate TACANs on this map affects all TACAN use, but its worth a try. Tested in both multiplayer and singleplayer. Just to be clear, while this will "fix" it in the sense that you can then use the TACAN, the problem is not actually with the Hatzerim TACAN. It is confirmed to be on 96X by Israeli Air Force documentation. It's rather the Wadi Al Jandali TACAN that is either on the incorrect channel, or (in my opinion more likely) it should not exist at all, as there is no antenna visible on real world satellite images where the Wadi TACAN is placed in game. So yes, while this is an interim "fix" you can do for yourself in the moment, this should not be the long term solution to be implemented for the map as a whole. Everybody said: "That's impossible!" Then someone came along who didn't know that and just did it. Flying the A-10C for the 107th Joint Aviation Squadron Developing and creating missions for Through The Inferno Join the TTI Discord
Kondor77 Posted November 14, 2023 Posted November 14, 2023 (edited) On 10/31/2023 at 10:07 AM, ChaosRifle said: where? its not in the list on the mission editor beacons list at all, which means its not in there at all. I apologize for the late response, but your snark certainly didn't help. Edited November 14, 2023 by Kondor77
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