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ED Please can we have more variety with failures and damage


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Posted

Greetings.  

I know that its still WIP and I will equally get the same amount of comments regarding that. However please can we have more variety when receiving damage.  It seems 9/10 times its a fuel leak followed by a flame out.   I would love to see some hydraulic failures.  Electrical or isolated bus failures or some requiring EPU activation.  How about an occasional engine fire ? Let us use that annunciator panel some.    If the base and core systems coding is there it should be easier to enter a variable or variety based on location of damage or strike etc. 

Any insight would be nice.  

Thanks

  • Like 11
Posted



https://discord.com/channels/542985647502393346/543014378643914752/835116769752383509

It is alleged that the PFLD and failures will be released in the future. Despite this it is not on the roadmap.

"Got a source for that claim?"

Too busy learning the F-16 to fly it, Too busy making missions to play them

Callsign: "NoGo" "Because he's always working in the editor/coding something and he never actually flies" - frustrated buddy

Main PC: Ryzen 5 5600X, Radeon 6900XT, 32GB DDR4-3000, All the SSDs. Server PC: Dell Optiplex 5070, I7 9700T 3.5GHz, 32GB DDR4-2133. Oculus Quest 3.

Posted
On 9/1/2023 at 3:33 AM, SickSidewinder9 said:

Would be nice.  It seems like the Hornet has some of this already.  Also, why do I lose INS whenever I run out of fuel?  Makes dead stick landing pretty hard.

The reason you lose the INS is that the EPU has been incorrectly implemented, meaning it does not properly power all the emergency buses. It has already been reported, no word on when it will be fixed.

  • Like 1

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Posted
On 8/31/2023 at 9:09 AM, ACS_Dev said:



https://discord.com/channels/542985647502393346/543014378643914752/835116769752383509

It is alleged that the PFLD and failures will be released in the future. Despite this it is not on the roadmap.

Yea, However as most things ED thats discussed, Ill believe it when its on my hard drive and implemented.   Seems most things added are very stagnant lately on the updates for our viper.  I was just curious on an official channel if its coming and what we can expect.     Ill continue to monitor the ED forums and Viper Mini updates.      Thank you for the link.

Posted
16 hours ago, Shrike88 said:

Yea, However as most things ED thats discussed, Ill believe it when its on my hard drive and implemented.   Seems most things added are very stagnant lately on the updates for our viper.  I was just curious on an official channel if its coming and what we can expect.     Ill continue to monitor the ED forums and Viper Mini updates.      Thank you for the link.

I know that the pace is slow but I will cut them some slack for now on this, even though IIRC they still have a 'team' of 1 or 2 people working full time on it they are now at the end of the roadmap and up against the more complex items, mainly the DTC, a system which I don't think has any precedent in the game.

At the same time I would find it hard to accept the Viper moving out of EA without a working PFLD, the associated failures and the ability to trigger those things on clients in MP. The fact that failures aren't even on the roadmap despite being a standard item is very concerning.

The same can also be said for the ALE-50, a key component of the viper (especially our block 50). Moving it out of EA without the towed decoy would be like moving the F-14 out of EA without phoenixes. I am very worried that its absence from the EA feature list is evidence that they have no intention of giving it to us for many, many years.

  • Like 6

"Got a source for that claim?"

Too busy learning the F-16 to fly it, Too busy making missions to play them

Callsign: "NoGo" "Because he's always working in the editor/coding something and he never actually flies" - frustrated buddy

Main PC: Ryzen 5 5600X, Radeon 6900XT, 32GB DDR4-3000, All the SSDs. Server PC: Dell Optiplex 5070, I7 9700T 3.5GHz, 32GB DDR4-2133. Oculus Quest 3.

Posted
5 hours ago, ACS_Dev said:

I know that the pace is slow but I will cut them some slack for now on this, even though IIRC they still have a 'team' of 1 or 2 people working full time on it they are now at the end of the roadmap and up against the more complex items, mainly the DTC, a system which I don't think has any precedent in the game.

At the same time I would find it hard to accept the Viper moving out of EA without a working PFLD, the associated failures and the ability to trigger those things on clients in MP. The fact that failures aren't even on the roadmap despite being a standard item is very concerning.

The same can also be said for the ALE-50, a key component of the viper (especially our block 50). Moving it out of EA without the towed decoy would be like moving the F-14 out of EA without phoenixes. I am very worried that its absence from the EA feature list is evidence that they have no intention of giving it to us for many, many years.

Agreed.  I understand you giving the slack, Just concerned also and I 100% agree with you.  Just have seen this in the past with things assumed or announced and then are just removed from the list all together or just forgotten about and left in EA perpetuity.  Still burned from the Super carrier.   

However being a natural skeptic, I will remain cautiously optimistic.  As several other 3rd party mods and designers like Deka have run DTC cards and the like.  Will give ED a basis to go off of.  I doubt we will have the mission planning software and setup suite to accompany any DTC.    I just want my boundary lines and flight plans. with offsets etc.

As for the ALE-50 thats also I agree a stable, hopefully HB can give them help and insight on coding decoy systems and we see it sooner than later.   

Guess in the meantime ill pretend my system failures and just deal with the leaking fuel. 



cheers. 

  • Like 1
Posted
On 9/4/2023 at 2:29 PM, Shrike88 said:

Yea, However as most things ED thats discussed, Ill believe it when its on my hard drive and implemented.   Seems most things added are very stagnant lately on the updates for our viper.  I was just curious on an official channel if its coming and what we can expect.     Ill continue to monitor the ED forums and Viper Mini updates.      Thank you for the link.

Yeah, I just wanted to reiterate it, because it seems like an easy fix and it's really needed.

  • Thanks 1
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