moggel Posted September 12, 2023 Posted September 12, 2023 (edited) Can someone help me understand what's wrong with this one? I'm working on a mission and I'm testing it both in single player mode and also on a dedicated DCS server I just installed. When the same mission runs on that server all SA-2 launchers gets replaced by Leopard 2 MBTs, for some weird reason. I have seen this happening when a mod is missing, but this is just the vanilla SA-2 template so I don't get why this can happen. Edited September 12, 2023 by moggel i7-3930K CPU @ 3.20GHz; 16Gb DDR3; GeForce GTX 1070; Windows 10; TM Warthog HOTAS
Grimes Posted September 13, 2023 Posted September 13, 2023 Post the server's DCS.log file. Usually there is a message in there about model not being found and then replacing it with the leopard. Could be as simple as needing to run a repair or update the dedicated server install. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
moggel Posted September 13, 2023 Author Posted September 13, 2023 4 hours ago, Grimes said: Post the server's DCS.log file. Usually there is a message in there about model not being found and then replacing it with the leopard. Could be as simple as needing to run a repair or update the dedicated server install. I later restarted the PC, for other reasons, and now I can't reproduce it. Apparently, the DCS server was just suffering from some temporary flu. Thanks! i7-3930K CPU @ 3.20GHz; 16Gb DDR3; GeForce GTX 1070; Windows 10; TM Warthog HOTAS
Paladin1cd Posted September 21, 2023 Posted September 21, 2023 If you’re using high digit Sams or something else similar and then uninstall it and run the mission you’ll get that. Dcs defaults to that ground vehicle when it doesn’t know what should be there. I’ve had that happen, just in case that makes sense.
Recommended Posts