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Posted (edited)
All depends on your wish to cooperate with Coyote.

Not approved by him = no chance to include 3D model officially.

I already try to contact him twice, but he has no answer for my PM. :huh: (I sent the last one 9days ago)

Edited by beczl
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Posted
I hope it will be released as download from Your website before an unofficial addon by ED :)

This is long awaited MOD and as You know there was few attempts before but i dont think anyone got as far as You.

Yeah I know, I waited for a long time for a Mig-21 in LockOn too, and when I recognise to nobody can do it, i decide I'll do it. :thumbup:

 

Remember about templates for skins as this aircraft was used by so many countries it will be perfect object for skin artists.

:thumbup:

 

It's already planned. The Mig-21 will have a 2048x2048 texture, and I'll release a template for an artists of course.

Posted

It's already planned. The Mig-21 will have a 2048x2048 texture, and I'll release a template for an artists of course.

 

 

I can help you with that :thumbup:

Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+

 

[sIGPIC][/sIGPIC]

 

http://www.virtualredarrows.com

Posted

You're right, Shag' is a must-have associate indeed !:D

 

I waited for a long time for a Mig-21 in LockOn too, and when I recognise to nobody can do it, i decide I'll do it.
That was exactly my feeling when started to model the Gripen ! Why waiting for a mod if you can do it yourself ?:music_whistling:
Posted
That was exactly my feeling when started to model the Gripen ! Why waiting for a mod if you can do it yourself ?:music_whistling:

Yeah it must have for us:pilotfly:

Posted (edited)
Nose cone too?!

Yes. of course! :-) And the engine convergent variable nozzle too.

 

The plane pass through some flight/animation test today. All animation in place and finished except cone and engine.

Edited by beczl
Posted

I take some ejection test with K1M seat today.

 

I looking for a footage, video, pics about the correct ejection sequences for KM-1 / KM-1M(telescopic rail and stab chute deployment) it is mandatory of the correct ejection animation. Any help is appritiated.

 

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  • Like 1
Posted

Very nice Beczl!

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi MB | AMD Ryzen 7 9800X3D + LC AIO 360 | MSI RTX 5090 LC 360 | 64GB PC5-48000 DDR5 | 1TB M2 SSD x2 | NZXT C1000 Gold ATX 3.1 1000W | HOTAS Cougar+MFG Crosswind ... and waiting on Pimax Crystal Super VR headset & DCS MiG-29A release

Posted
Great news Beczl, here's some KM-1 data, I hope this helps:

 

Here' the KM-1 ejection seat sequencing described in detail:

http://www.topedge.com/panels/aircraft/sites/kraft/km1.htm

 

Pic's and details:

http://www.ejectionsite.com/km1seat.htm

 

Some KM-1 videos here:

http://www.ejectorseats.co.uk/

 

Zvezda:

http://www.zvezda-npp.ru/english/00.htm

Thanks. Vekkinho. I already found this. :-)

 

I have another issue about main gear animation:

 

Everything looks like good even I try to assign an argument77 as main gear rotate animation to the main gear. The gear warped, and bounced everywhere.

 

See this start in 1:00: http://www.youtube.com/watch?v=SvBcP9Fc5oI

 

Any help is appritiated.

Posted

I've bounced into this wheel problems a few times, but then in max. What I did to fix it was to make a helper object and linked the wheel to this object. THen I animated the helper object to do the animation, and that fixed it. Also remember to have one animation key for each 90*, so one for 0, one for 90*, one for 180, and 270 and finally 360. Otherwise the rotation wont show properly in lockon. Hope this helps:thumbup:

  • Like 1
Posted
I've bounced into this wheel problems a few times, but then in max. What I did to fix it was to make a helper object and linked the wheel to this object. THen I animated the helper object to do the animation, and that fixed it. Also remember to have one animation key for each 90*, so one for 0, one for 90*, one for 180, and 270 and finally 360. Otherwise the rotation wont show properly in lockon. Hope this helps:thumbup:

Thanks man. You're save my life. It's working now. :beer:

Posted

Beczl, please post more MiG-21bis videos, they're quite interesting to watch on a lazy Sunday afternoon!

 

LOL! I'm glad you got that wheel working, I thought you had a flat tires!

[sIGPIC][/sIGPIC]

Posted

Yeah, the video is very usefull for me. Thanks Vekkinho. I'll create some video than I figure out / fix the main gear animation. :-)

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