Exorcet Posted October 21, 2023 Posted October 21, 2023 Testing the new AI B-1 in 2.9 OB, it seems to have trouble flying near the ground. If it deviates from the intended height too much, it will nosedive and then be unable to recover. I don't know yet if this is B-1 specific, but it's a problem for the B-1 since it's a low altitude plane. Track attached B1crash.trk Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
Flappie Posted October 26, 2023 Posted October 26, 2023 Hi @Exorcet, a FM fix for the Bone should be part of the next OB update. ---
Flappie Posted October 26, 2023 Posted October 26, 2023 @Exorcet Is the issue fixed from your point of view? ---
Exorcet Posted October 28, 2023 Author Posted October 28, 2023 Have not updated yet, will do so and see if it works. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
Exorcet Posted October 28, 2023 Author Posted October 28, 2023 On 10/26/2023 at 7:03 PM, Flappie said: @Exorcet Is the issue fixed from your point of view? Unfortunately I can still get it to crash. I think this is less a FM issue and more an AI issue. They don't account for the terrain far enough ahead and pull maneuvers that are too dangerous. B1crash2.trk 1 Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
GunnerFlyboy Posted October 31, 2023 Posted October 31, 2023 I've tested the Bone in NTTR scenario and it crashes every time I test it. Nose pitches down way too much for a decent to low altitude flight and impacts the ground still in a nose down attiude. Also in the summary post mission it reports "pilot dead" before the crash.
Exorcet Posted November 1, 2023 Author Posted November 1, 2023 16 hours ago, GunnerFlyboy said: I've tested the Bone in NTTR scenario and it crashes every time I test it. Nose pitches down way too much for a decent to low altitude flight and impacts the ground still in a nose down attiude. Also in the summary post mission it reports "pilot dead" before the crash. I did not notice the pilot dead part, but everything else sounds the same as my situation. The B-1 decides it needs to descend rapidly, but points the nose too far down and makes it impossible to recover. The AI needs to be more proactive in handling terrain, and needs to account for obstacles beyond just the next hill. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
GunnerFlyboy Posted November 3, 2023 Posted November 3, 2023 Here's the latest test track at NTTR: B-1B NTTR LL Bombing Flight Test Non VR - MT.trk
Flappie Posted January 27, 2024 Posted January 27, 2024 The issue will be fixed with the next OB update. 1 ---
Solution Flappie Posted February 22, 2024 Solution Posted February 22, 2024 Fixed with today's update (2.9.3.51704). ---
Exorcet Posted February 25, 2024 Author Posted February 25, 2024 Checks out for me, AI was able to fly through mountains at 200 AGL without crashing. 1 Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
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