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Add option in ME to allow http radio link as wav or OGG


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Posted (edited)

Hello!

I would like to have the option to link the internet radios into DCS location. The problem is right now only can be done recording a radio in WAV or OGG, looping the audio and using the radio transmition option. 

I would like to not be recording anything so I could just put an http radio online as Radio Batumi: 45.9.46.110:1515/batumifm

and use it lo make a template for my missions or just a server with all mapped location radios, that appart of giving better ambience, they could do well for Homing FM and interferences if I simulate the transmision harmonic frequencies,

https://www.rfwireless-world.com/calculators/RF-Harmonics-Calculator.html

Thanks.

 

Edited by Japo32
Posted (edited)
10 hours ago, Japo32 said:

I would like to have the option to link the internet radios into DCS location.

Do you really want to give anyone who writes a mission give the authority to connect your computer to any internet address? I think that would be a terrible idea from a security standpoint. If ED or some other body were to curate those IP addresses, maybe, because I like the idea of better, more life-like sound sources that aren't tied to a fixed mission set-up. 

Edited by cfrag
  • Like 2
Posted

No, I don't want that. I want the user to be able to do it for himself, not forced by server or whatever. Client side only, and all internet radios would be seen via a txt file or config.

Posted

still a security risk

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Posted (edited)

I would like to see DCS has such abilities: Allowing custom asset/content loads from server to client enables a whole new realm of possibilities

But it also includes more attack surfaces.

Some games were designed and planned around such a concept. like source engines. They were also quite a security nightmare sometimes. 

Spoiler

Some valve and source related shenanigans:

39% of all CS1.6 server was used to infect players

Custom animation used to RCE exploitation

VGui textures/material handling exploited

Server banner/motd xss for crypto mining and intrusive advertisement

sound.playURL exploits

Almost every aspect of custom asset can be exploit will be or already be exploited

There are always risks, but they are manageable.
Gmods have sound.PlayURL and it was exploited a few times until a proper URL filter was implemented.

As long as developer can keep it up it should be fine. But Can ED?

Edited by Insonia
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