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Aircraft bumping and jumping on the carrier deck periodically, interrupts rearming, and sometimes cause jet to explode


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Posted

I spawned in an F/A-18 on the Supercarrier in a Liberation mission.  While starting up, I attempted to rearm, and repeatedly got the "Hey, what are you doing?" message as if I was moving.  I was at idle with the parking brake on, but my aircraft was bumping and jumping around every several seconds or so, which was interrupting the rearming process.  After many minutes and several rearming attempts, I decided to launch and go to the nearest friendly airfield to rearm and go fly my tasking.  However, the cat crew hooked me up and then would not launch me - the director was waving the wand back and forth across his body repeatedly, whatever that means.  I decided to return to spectator and re-slot into the F/A-18 to try again.

On attempt number two, I spawned in, and still got the "Hey, what are you doing?" a few times, but the rearming was successful.  My aircraft was still bumping around like before, and I was still at idle with my parking brake on.  Then came an especially big bump, and my aircraft was on its side resting on the left wing and left gear.  Then my Hornet exploded.

This was a Liberation mission, hosted on a dedicated server with a fiber internet connection, and pings were low and stable.  At this point, Supercarrier appears to be unusable.  I hope this report helps, and I hope Supercarrier gets some much needed bug fixing soon!

I attempted to attach the track file, but it is 102MB, and the limit is apparently 50MB.  I uploaded the track to my OneDrive, here is the link:

liberation_nextturn-20231213-212338.trk

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i7-9700k overclocked to 4.9ghz, RTX 2070 Super, 32GB RAM, M.2 NVMe drive, HP Reverb G2 version 2, CH Fighterstick, Pro Throttle, Pro Pedals, and a Logitech Throttle Quadrant

Posted
14 hours ago, Eclipse said:

the director was waving the wand back and forth across his body repeatedly, whatever that means

Spool the engines!

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Posted (edited)
15 minutes ago, draconus said:

Spool the engines!

If only that worked. Even in full afterburner he just continues that motion and will not launch the aircraft. 😣

I haven't been able to find this signal when searching flight deck hand signals online. The wand is at waist level, held pointing up, and it is moved slowly back and forth across the body.  

This failure to launch issue and the instability of the aircraft sitting idle on the carrier deck interrupting ordnance loading and causing the jet to tip over and explode are pretty big problems.  Hopefully they can be resolved in the near future. 

Edited by Eclipse

i7-9700k overclocked to 4.9ghz, RTX 2070 Super, 32GB RAM, M.2 NVMe drive, HP Reverb G2 version 2, CH Fighterstick, Pro Throttle, Pro Pedals, and a Logitech Throttle Quadrant

Posted (edited)

That is the NIGHT run it up signal.  Are you SALUTING?  You need to run the engines up and salute before they will fire you off the deck.  Double check your bindings if salute isn't working.

Edited by rob10
Posted (edited)
5 hours ago, rob10 said:

That is the NIGHT run it up signal.  Are you SALUTING?  You need to run the engines up and salute before they will fire you off the deck.  Double check your bindings if salute isn't working.

OK, good to know that's what the signal is, thanks guys. Something is not working properly though, then. Even in full afterburner I can go to the comms menu and salute as many times as I want, and nothing will happen. This has happened to me on more than one occasion, not just last night. Other times, other missions launching from the carrier works perfectly fine. 

Aircraft bouncing around every so often on the deck is also not a new issue for me.  This was the first time I've been tipped over on my side and exploded though 😱

 

Edited by Eclipse

i7-9700k overclocked to 4.9ghz, RTX 2070 Super, 32GB RAM, M.2 NVMe drive, HP Reverb G2 version 2, CH Fighterstick, Pro Throttle, Pro Pedals, and a Logitech Throttle Quadrant

Posted
8 hours ago, Eclipse said:

Aircraft bouncing around every so often on the deck is also not a new issue for me.

Do you have DCS updated? Do you use MT preview version? The carrier shake was fixed recently:

Quote

Fixed: MT-DCS. Carrier deck shake due to unknown reasons

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Posted
On 12/15/2023 at 3:10 AM, draconus said:

Do you have DCS updated? Do you use MT preview version? The carrier shake was fixed recently:

When was that fix releaaed? We use the open beta, MT client and it was up to date as of Wednesday December 13 when I had the experience I described. 

i7-9700k overclocked to 4.9ghz, RTX 2070 Super, 32GB RAM, M.2 NVMe drive, HP Reverb G2 version 2, CH Fighterstick, Pro Throttle, Pro Pedals, and a Logitech Throttle Quadrant

Posted
21 hours ago, Eclipse said:

When was that fix releaaed?

In Nov 16 beta:

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Posted
1 hour ago, draconus said:

In Nov 16 beta:

I see. Either that was a different issue or it has returned, then. 

My guess is it's related to mission/server load. Liberation missions have a good bit going on.  Hopefully it gets sorted out soon.  Until then we'll have to make sure we have hornets available from airfields as a backup plan. 

i7-9700k overclocked to 4.9ghz, RTX 2070 Super, 32GB RAM, M.2 NVMe drive, HP Reverb G2 version 2, CH Fighterstick, Pro Throttle, Pro Pedals, and a Logitech Throttle Quadrant

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