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Posted (edited)

No mods

  1. Tanks that are set in the mission editor are missing from the mission (F10 map and also on the field)
  2. Triggers are broken, a SAM-6 that is supposed to spawn "on destroy" suddenly spawns just after some minutes.

Attached a newly created mission just for the "tanks not spawning" problem.

Target Range_new.miz

Edited by maikchaos
Posted (edited)

I have a similar problem. Triggers like "Late Activation" does not work.

EDIT:

I have a few groud units with late activation that works correctly with a time delay, but changeing the trigger for a flight over a zone, they start his mision at the mission start.

Edited by MicMic
Posted (edited)

The first problem was caused by some mods, after I deleted them, the problem went away.
The second one is still under observation but it seems that it is working as it should again.

Edited by maikchaos
Posted
On 12/20/2023 at 11:50 PM, MicMic said:

I have a few groud units with late activation that works correctly with a time delay, but changeing the trigger for a flight over a zone, they start his mision at the mission start.

Are these units supposed to spawn with a "Part of group in zone" trigger? If so, the issue is reported.

On 12/21/2023 at 11:39 AM, maikchaos said:

The second one is still under observation but it seems that it is working as it should again.

I'll keep an eye in here in case you're still seeing an issue.

---

Posted (edited)

It is a "On Destroy" Trigger, but it works now. Most likely it was also due to a broken mod.

Last 3 times i flew the mission, after removing some mods, it works as intended.

I removed:

  • SK-60
  • Saab39 Gripen
  • SU-30
  • VSN F4
Edited by maikchaos
  • Thanks 1
Posted
On 12/22/2023 at 10:16 PM, Flappie said:

Are these units supposed to spawn with a "Part of group in zone" trigger? If so, the issue is reported.

 

Yes, that is the problem. Thanks.

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