TexWiller Posted December 21, 2023 Posted December 21, 2023 (edited) Hello everybody, I've been having some issues with the Mercury Pod and basically can't find targets with it at night or at day. Since targets are not showing white as the training mission suggests it gets very hard to spot them with it. Is there any settings, maybe even graphics settings that I should change in order to get it to work propperly? Here are some screenshots of the issue At night time As said on the mission, tanks should appear as white. But they are not appearing white, they are appearing like this, which makes them very difficult to find. Do you have any suggestions on how to fix this?? Now, an example on day light Only with SHKVAL Now, same spot with Mercury LLTV POD. (can't see anything) Edited December 21, 2023 by TexWiller Better understanding
Solution Ironhand Posted December 21, 2023 Solution Posted December 21, 2023 At the time the tutorial was created, the Mercury pod was being modeled (incorrectly) as being infrared, hence the tutorial description of what to look for. The pod is now being modeled more correctly as a low tech light amplification pod. So things no longer show up in high contrast as they once did. The target is on the runway centerline just above the white runway markers. The tutorial needs to be remade. in your second set of screens, your seeing what you should see with the pod amplifying daylight—a bright, washed out screen. 2 YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
TexWiller Posted December 21, 2023 Author Posted December 21, 2023 Hello, thx for the reply. It is so much harder to find those targets now. So I've searched on the update logs and haven't found the info on the correction of the Mercury POD model. Do you know when it took place?
Ironhand Posted December 21, 2023 Posted December 21, 2023 (edited) I believe it was a few updates ago but I’m also not sure that it was formally acknowledged. EDIT: Here’s a thread from November. The actual switch that created the bug noted by the OP was from the switch made a bit earlier. Edited December 21, 2023 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
TexWiller Posted December 21, 2023 Author Posted December 21, 2023 Great man, thx for the reply. I'm new here... what does "OP" mean??
Ironhand Posted December 21, 2023 Posted December 21, 2023 OP “original post” or “original poster” (as in the person who opened the thread). And a warm welcome to you. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
TexWiller Posted December 21, 2023 Author Posted December 21, 2023 Thx bro!!! really appreciate ur help!!
virgo47 Posted January 11, 2024 Posted January 11, 2024 Whow, nearly posted the same report... so the current behavior with NOT white tanks is correct, just the voiceover is obsolete now? I also noticed how overblown the red lights are - is that correct as well? This is the Mercury LLTV: Ingore (1) (that's a now-not-white tank), but (2) is caused by this: Should we consider this a non-buggy current version of Mercury pod? L-39, F-4E, F-5E, F-14, F/A-18C, MiG-15, F-86F, AJS-37, C-101, FC2024 Yak-52, P-47, Spitfire, CE2 UH-1H, Mi-8, Ka-50 III, SA342 NTTR, PG, SY, Chnl, Norm2, Kola, DE Supercarrier, NS430, WWII, CA VKB STECS+Gladiator/Kosmosima+TPR DCS Unscripted YouTube "Favourite" bugs: 1) Object local camera fast/slow inverted, 2) Yak-52 toggles not toggling, 3) all Caucasus ATC bugs
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