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DCS: MiG-29A Fulcrum

We are excited to announce our first full fidelity 4th generation Russian fighter: the MiG-29A Fulcrum! The Fulcrum has been a massively successful, single-seat fighter that was developed to counter the F-15, F/A-18, and F-16 during the height of the Cold War. Today, it serves numerous armed forces, and will fill an important role in DCS.

Based on publicly available manuals, the DCS Fulcrum will be a 1980s era MiG-29, but it will still be a potent threat to other DCS aircraft with its array of radar- and infrared-guided missiles, its 30mm cannon, and unguided air-to-ground weapons. In the right hands, the MiG-29 can be a tough opponent with its Helmet Mounted Sight paired with high-off boresight R-73 air-to-air missiles.

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Phant

Edited by phant
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AMVI

  • 2 months later...
Posted (edited)

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MiG-29A Fulcrum Announcement

Our MiG-29A, NATO codename Fulcrum, will be the export modification of the “A” version that was supplied to Warsaw Pact countries. The MiG-29A was designed to counter all types of aerial targets with radar- and infrared-guided R-27, R-73, and R-60 air-to-air missiles and its single-barreled 30mm cannon with 150 rounds of ammunition. The MiG-29A also has limited visual ground attack capability with 50 to 500 kg bombs, cluster bombs, and unguided S-5, S-8 and S-24 rockets.

The MiG-29A can operate day or night and in all weather conditions. Its radar is capable of look-down / shoot-down in a heavy electronic countermeasure environment. The weapons control system consists of two complexes: the Fire Control Radar (FCR) and the Optical-Electronic Targeting Navigation System (OETNS). The OETNS includes an optical-electronic sighting system (OESS), a navigation system, a weapon control system, a unified display system, and multifunctional control panels. The OEPS includes an optical location station OLS that consists of an Infrared Search and Track System (IRST), a Laser Range Finder (LRF), and a Helmet-Mounted Sight (HMS) designation system.

The MiG-29 is equipped with the SPO-15 “Beryoza” Radar Warning Receiver (RWR) defence system that is designed to warn of radar-directed weapon attacks. To protect against infrared-guided weapons, the MiG-29A features flare dispensers.

The navigation system consists of on-board navigation equipment, a vertical and heading information complex, and an airborne signal system as part of the Optical-Electronic Targeting Navigation System (OETNS).

Key features of the DCS module: MiG-29A Fulcrum

At Early Access Release:

  • Fully interactive and highly detailed cockpit that is based on 3D laser scanning and photogrammetry.
  • Highly detailed and accurately reproduced external model.
  • Highly detailed pilot model.
  • In-depth study of aircraft systems and equipment.
  • Detailed model of the navigation system with the gyro platform reference system, air data computer, and navigation equipment.
  • Defensive equipment to include the SPO-15LM “Beryoza” and Flare dispenser system.
  • Fire Control Radar with authentic modes for aerial targets.
  • OETNS with modes for air and ground targets.

At Final Release:

  • Addition of Identify Friend or Foe interrogation system.
  • Addition of Ground Control Intercept (GCI) command system.

434053624_792701182905422_5668793440424916547_n.jpg434050348_792701162905424_3686669132207843589_n.jpg

 

Bye
Phant

Edited by phant
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AMVI

  • 3 weeks later...
Posted
14 hours ago, Falco. said:

Non essere così pessimista (e se te lo dico io....🤣) , è la versione A quindi di fatto un intercettore di punto con limitate possibilità AG e scarsa autonomia che opera in scramble sotto la guida caccia, si dirige verso il target che gli viene indicato lancia il suo missilino e se ne torna a casa, sostanzialmente un Mig-21 moderno.....

 

facciamo 5 allora 😅

  • 8 months later...
Posted (edited)

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MiG-29A Fulcrum Development Progress

The primary MiG-29A development efforts are focused on the design of the external model, cockpit, avionics, and general aircraft systems.

The DCS: MiG-29A is our first aircraft based on photogrammetry. The cockpit reference aircraft is located in Aircraft Museum Kosice, and we greatly appreciate their generous assistance. The textures and geometry of the new cockpit have been created from scratch, using new technologies that include high-polygon models for baking-in normal maps. This technique has provided many quality improvements whilst also presenting plenty of challenges.

We generated a huge number of photos and videos of the aircraft, and we completely reworked the external model. Based on this reference data and factory diagrams, we were able to include an exceptional level of detail for items such as surface materials and treatment, rivets, screws, and panel joints. The new normal map reflects the structure of the aircraft skin to a high degree of accuracy, with texture resolution increased by 400%.

A lot of work has been completed on avionics and systems, including the Optical Laser System (OLS), which is an important component of the MiG-29 targeting suite. Its main elements are the InfraRed Search and Track (IRST) system and laser range finder. Most of the air-to-air targeting modes are progressing well and nearing completion.

The gun sight development was not a trivial task, with a complex simulation of both the tracked-target mode and the non-tracked, “funnel” mode. The gun sights have been significantly redesigned for a highly accurate representation of the real unit. A new mode has been added which was designed to engage invisible aerial targets in cloud, haze or at night with the gun.

Weapon modes for engaging ground targets with rockets and guns at fixed and moving targets in the presence of wind are in active development. We have also scheduled the development of the basic bombing modes in the near term.

We have totally recreated the Fire Control Radar (FCR) architecture and the main modes.

After primary work on the OLS and FCR is complete, we will model the interaction between the OLS and the FCR.

The SPO-15LM radar warning receiver, also known as Product L006LM, has been completely rewritten. The new SPO-15 uses the same physics-based approach as the SPO-10, but with greater attention being paid to its second iteration of directivity patterns for transmitting and receiving antennas. The latter being of particularly high importance to Soviet RWR designs due to the independent processing of an output from each azimuth sector antenna. Additionally, the database has been expanded, with each radar having a unique signature in terms of signal properties and with the properties themselves covering additional details.

Thanks to these improvements, the new SPO-15 can be modelled to closely emulate the algorithms used in the real system, and it simulates many of its real-life quirks and limitations. Pilots will find themselves having to pay attention to these limitations to utilize its full potential. These include, but are not limited to, non-linear range indications that will properly display the signal power, blinding by high power radars, and many cases of incorrect threat type determination due to limited resolution with which the signal parameters are measured. This depth and accuracy of the simulations will make our new implementation of SPO-15 in DCS the most realistic and detailed simulation of this system of any PC simulator.

A Mission Editor data programming panel is being developed for the navigation system. This will allow you to program the flight before the start of the mission and use this program in flight. Access to the panel and modification of data will be possible during the simulation, when the aircraft is on the ground.

We are developing the MiG-29A INS and its interaction with the navigation system. Special attention is being paid to the modes of ground INS alignment and its accuracy and drift in flight. This will be affected by the alignment mode and the presence or absence of radio correction from the programmed beacon.

Work remains on the Identify Friend or Foe (IFF) system, but we'll release the core functionality of IFF at early access, and then continue to work on the more advanced IFF features.

Aircraft systems are being added and refined to a deep level of functionality. This includes the new hydraulic and electrical system, procedures and physics of engine startup and shutdown, expansion and reconfiguration of automatic control systems. Numerous new modes are also being introduced, and transients are being improved.

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Phant

Edited by phant
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AMVI

  • 1 month later...
Posted

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MiG-29 Helmet Model Development Progress

We have completed work on the ZH-7 and helmet mounted sight for the DCS: MiG-29A Fulcrum. This helmet is meticulously crafted and is a nice part of player immersion. We also continue work on all systems, radar, and weapons systems in addition to pilot model and equipment.

An aspect of the DCS: MiG-29A coming to DCS later this year is the new pilot model. As further advancements to new pilots are introduced for the F-16C, F/A-18C, and AH-64D, the MiG-29A pilot will feature precision modelling and animations including uniforms, harnesses, patches and other elements. Special attention is being made to the helmet including the Helmet Mounted Sight.

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Phant

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AMVI

  • 1 month later...
  • 2 months later...
Posted

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MiG-29A Fulcrum Pre-purchase

The pre–purchase for the extraordinary DCS: MiG-29A Fulcrum is now live with 30% off. A study-level, 4th generation Russian fighter has long been sought by DCS pilots, and our MiG-29A is being developed to the highest degree of authenticity with external and cockpit models, systems, flight model, weapons, and sensors replicated to what we believe will set a high standard for DCS.

The MiG-29A excels as an interceptor and particularly as a within-visual-range fighter. The aircraft benefits from exceptional flight performance, and the combination of the “Archer” R-73 high off-boresight air-to-air missile with its helmet-mounted sight (HMS) makes it hard to beat in a knife fight.

The MiG-29A remains one of the most famous fighters in the world due to its outstanding performance characteristics, reliability, and simplicity of the weapons systems. It is capable of performing high-alpha manoeuvres that make it deadly in close air combat. In addition to the R-73 and HMS, the MiG-29A is also armed with medium-range radar-guided missiles, a 30mm cannon, and unguided bombs and rockets.

The Mikoyan MiG-29A has been operated by 39 air forces since its introduction in the 1980s, and approximately 100 are still in service.

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Early Access features:

  • Fully interactive and highly detailed cockpit based on 3D laser scanning and photogrammetry.
  • Highly detailed and accurately reproduced external model.
  • Highly detailed pilot model with HMS.
  • In-depth modelling of aircraft systems and equipment.
  • Navigation System modes: POINT-TO-POINT mode for flying along a given route and flying to a programmed point; RETURN mode for performing a return to one of the three programmed airfields; LANDING mode for landing at both programmed and non-programmed airfields; and TRAFFIC RE-ENTRY mode for performing a re-approach to a programmed airfield in case of go around.
  • Detailed model of the Gyro Systems with Fast and Long Alignment modes and onboard navigation equipment.
  • The ability to program three airfields, three RSBN radio navigation beacons, and three navigation points during the mission creation phase and while flying the mission.
  • Realistic modelling of the SPO-15LM “Beryoza” radar warning receiver and flare dispenser system.
  • Fire Control Radar (FCR) with search and tracking modes for air targets that includes HEAD ON, PURSUIT, AUTOMAT, TWF and CLOSE COMBAT modes.
  • Infrared Search and Track (IRST) and Laser Range Finder (LRF) with modes for air targets: INFRARED (IR), CLOSE COMBAT, HELMET, OPTICAL (OPT) and Boresight. LRF can be used to measure target range with automatic IRST tracking. LRF can also be used to measure slant range for ground attacks.
  • Ground attack modes that include Pre-Designate OPT for use with moving targets and in windy conditions; Non-Pre designate OPT for use with stationary targets and in calm conditions; and TOSS when bombing is conducted with a 110-130 degree pitch angle.
  • In order to expand the combat capabilities for a covert attack on an aerial target and counter electronic countermeasures, the interaction of the FCR and IRSTS/LRF has been modelled.
  • The Kinematic Range Determination Method (KRDM) has been modelled for FCR and IRSTS/LRF. In the absence of target range data, this method provides precise range measurement.
  • Basic Identify Friend or Foe (IFF) modelling.
  • Early Access Guide.
  • Interactive Training missions.
  • Full Russian cockpit and localisation of avionics, cockpit and technical inscriptions in English.

At Final Release:

  • Ground Control Intercept (GCI) command system.
  • Full IFF modelling.
  • Full Flight Manual.
  • Campaign by Eagle Dynamics.
  • Increased number of missions and liveries.

Pre-Purchase Today!

Don’t miss the exclusive 30% discount during the pre-purchase phase. Hurry! This offer only lasts until launch. Once released into early access, the discount will be reduced to 20% off.

The DCS: MiG-29A Fulcrum will be available on Steam at a later date.

Available for a limited time at only $55.99 Pre-purchase.


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Phant

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AMVI

Posted

Per essere un early access sembra abbastanza completo dato che le cose da implementare nella full release sono pochine (non so quanto complicate), per me (poi può essere che mi sbaglio) essere un modulo sviluppato dalla stessa ED è un valore aggiunto perchè manca il passaggio dalla softer house sviluppatrice alla ED (si presume più velocità di sviluppo e minori bugs) , ciao 

  • 5 weeks later...
Posted

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MiG-29A Fulcrum - Public Preview

From the 27th to the 29th of June, 2025 we will be previewing our upcoming DCS: MiG-29A Fulcrum on the WINWING stand at the FightSimExpo! Please remember that you can still take advantage of the -30% pre-purchase discount up until launch.

This year we’re taking the upcoming DCS: MiG-29A Fulcrum on the road! Head to the FlightSimExpo 2025 on the 27th to the 29th of June 2025 at the Rhode Island Convention Center and make your first stop at the WINWING booth. You’ll be able to check out a pre-release build of the Fulcrum!

The aircraft will be paired with WINWING’s new grip that is meticulously modelled from our high-resolution 3-D scans of the real MiG-29A. The demo will focus on the current flight-model build and standard avionics, giving you a first impression of how the Fulcrum is shaping up. Several advanced systems such as the updated HMS, SPO-15 RWR, and engine-model upgrades are still deep in development, and not all features will be present in the show build.

We look forward to sharing our progress and gathering your feedback in person! Please take advantage of the -30% pre-purchase discount on DCS: MiG-29A Fulcrum before it's gone.


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Phant

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AMVI

  • 2 weeks later...
Posted

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SPO-15 Beryoza For the MiG-29A Fulcrum

The SPO-15LM for the DCS: MiG-29A Fulcrum module is built using a new physics-based approach. The system simulates a more realistic signal environment in order to ensure the most realistic behavior, algorithms, and limitations of the modelled SPO-15LM RWR system.

The new system comes with a radar database containing signatures and behaviors for each radar system in the game, including details like carrier frequency, waveform type and (if applicable) pulse train pattern for different operational modes, antenna and transmitter properties, search strategy depending on range and altitude of the target, signal variability, and CCM used etc. All of this information is used in two ways: to calculate accurate power density at the receiving antenna at each time step, taking into account the physical properties of the signal and the directivity pattern of the transmitter antenna, and to permit realistic modelling of the RWR system itself.

On the receiving end, the antenna and receiver properties are similarly taken into account in order to obtain a physically accurate estimate of received power. Each antenna and receiver channel is processed independently. This is critical for accurate modelling of the Soviet systems as they do not use amplitude comparison to estimate emitter azimuth; instead, each of the azimuth channels on the display corresponds to its own set of an antenna, a receiver, and initial processing hardware. As a result the coverage isn’t always 360 degrees. The antenna beamwidth varies with frequency and the antenna gain varies with azimuth and elevation, which causes the detection range and signal power for each emitter to vary not just with radar type and work mode (with the radar transmitter power and antenna gain being the deciding factor rather than its target detection performance) but also with orientation of the aircraft. The emitting antenna directivity pattern is also simulated, which means that, at low distance and high transmitting power, side lobes will be picked up and head-on emissions will bleed into receiving antenna side and back lobes blinding the device. Conversely at low signal power, the system develops blind zones all around the aircraft, and the RWR might fail to pick up the main lobe unless it passes directly over it. The unusual antenna coverage of SPO-15LM in particular requires the pilot to be aware of these blind zones during combat.

The improved simulation of signal propagation, together with attached signal signature (PRF, pulse width etc.) allow for accurate modelling of the signal processing algorithms used by the system. The SPO-15LM, while being an analog system, performs many tasks that are normally relegated to digital systems, and some of these analog systems use vastly different approaches compared even to early western systems, which leads to numerous quirks and limitations that are now accurately replicated. The most obvious, as already described, is how the threat azimuth is determined: The airspace around the aircraft is divided into eight azimuth channels covered by 10 azimuth antennas (with, notably, the two forward-facing antennas furthest off-nose on each side merged into a single processing channel), and two elevation channels covered by two elevation antennas. Each of these channels is processed separately with a fixed signal power threshold to activate each channel. The only time the signals are combined is to measure the signal power for the power level display (which now shows the actual signal power in 2 dB increments from threshold, rather than a simple function of range) and for the target priority algorithm. Lack of combined processing also means that coverage of each channel will vary with emitter power and frequency. The system features compensation systems, but they are crude and their effectiveness varies with signal power. The identification and target priority circuits also process each channel separately, meaning that in rare cases the same threat might even be interpreted differently in two neighboring channels, and two threats on opposite azimuths might both be interpreted as a single, main threat if the signals sync up.

The identification process involves measuring the repetition time and pulse width of the signal and sorting it into very broad PRF/PW bins. The measurement of PRT can fail if it’s not stable (e.g. due to jitter) making some radars impossible to identify. The presence of multiple emitters in the same sector will also interfere with this process. Even if this part succeeds, the low number of signal parameter bins means that the system might still assign the wrong type to the threat if the signal parameters are close enough. The system is also able to separate Continuous Wave (CW) signals from pulsed signals, and to interpret colocated CW and pulsed emitters as a single emitter in Semi-Active Radar Homing (SARH) guidance mode; it cannot however distinguish between different CW radar types, meaning this feature is susceptible to false alarm. Pilots thus need to be weary of the fact that the system will not always be able to accurately identify the threat type. To improve usability of the system, the threat program is generated automatically based on known threats present in the mission and is provided in the kneeboard for every flight - in reality, the threat program cartridge was issued to units based on the threats present in the combat theatre, and was not designed to be field reprogrammable. The friendly emitters are not included in the program, but they might still be falsely identified as hostile for reasons described above. The system also has an ability to sort the signals into 2 bins by carrier frequency, however in the MiG-29 this feature is permanently disabled, as it requires each sub-band to be scanned separately, reducing probability of detection against radars in search mode (the MiG-29 lacks the full control panel which would allow this function to be switched on and off).

The target priority circuit is similarly modelled with its limitations. For instance, the system takes flight altitude into account for the priority algorithm, but it has to be entered manually. In the MiG-29 in particular it is forced to a high setting (8-16 km) without any way to adjust it, meaning, Short Range Air Defense (SHORAD) systems are always treated as low priority. The system will also prioritize radars in track mode over search mode. But again, track mode is recognized entirely by the length of the illumination event being above a certain threshold, so at high signal power emitter side lobes might falsely trigger the track warning. For the priority threat, the system displays the signal power (as well as the highest estimate of weapon range for the given type in terms of equivalent signal power) and the elevation - the latter only being available at high signal power due to much lower sensitivity of the elevation channels.


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Phant

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