Jump to content

AI Helicopters not following the laws of flight physics ;)


Recommended Posts

I know it's not the campaign builders' error, but was wondering, in general, if ED will ever fix the AI helicopters from flying like they were stolen? 

When in the campaign, [not just this one, but others] when you're supposed to be following the lead bird, they fly in a way that isn't realistic where if you try and fly the way they do, you over-stress the aircraft and/or simply can't make the movements they do.

Just curious if this is something ED may be working on??

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...