grim_reaper68 Posted February 24 Share Posted February 24 (edited) Hi I just tested a mission with a wingman, both loaded with GBU's, but he refuses to attack. The JTAC was a Predator used with autolase, so the targets where continusly lased. Also made a test with an AI flight, same result, they won't drop their GBU. Test F1 GBU Sinaî.miz Edited February 24 by grim_reaper68 Link to comment Share on other sites More sharing options...
fausete Posted February 25 Share Posted February 25 Thanks for the report, is this related to the GBU code adjustment for AI you have commented in the other thread? Link to comment Share on other sites More sharing options...
grim_reaper68 Posted February 25 Author Share Posted February 25 Yes it is. In the mission I put 1676 laser code for my flight, and let 1688 for the AI filght. In the ME I set attack group and guided bombs for the AI. On my side I just put the waypoints to fly to the target. There were 2 Predators as JTAC, correctly setup with autolase script. My bombs where guided to the target. As i told my wingman to attack, he goes down with guns... I jumped into my wingman aircraft and dropped one GBU at my target, the GBU wasn't guided. The I went to the target of the AI flight (laser code 1688), and dropped a GBU. It was guided to the target. So i can suppose that either if I configure a the laser code in the ME, my wingman stays on the default code. I now will make a try with in game JTAC instead of autolase to see if there is a difference. Also I will make some tests with other modules to see if it's related only with the F1, or a global "bug". in fact, i just answered in the other thread with some details about the flight. Link to comment Share on other sites More sharing options...
fausete Posted February 25 Share Posted February 25 Thanks! Keep us updated with the findings Link to comment Share on other sites More sharing options...
grim_reaper68 Posted February 25 Author Share Posted February 25 Hi Just finished the test with the F1, the M2000 and the F18. None is able to drop GBU's neither with a DCS JTAC nor with autolase. So it's not related to the F1. The only way to make them to bomb with GBU is with their own designation pod. Same for the wingman, I couldn't make buddy lasing for him. Link to comment Share on other sites More sharing options...
fausete Posted February 26 Share Posted February 26 Mmmm I don't know if this has always been the case. Can you open a bug report to ED, please? Link to comment Share on other sites More sharing options...
TLTeo Posted February 26 Share Posted February 26 It shouldn't be the case. I remember testing a few patches ago and the behavior was the complete opposite, in that the AI could drop and guide LGBs perfectly even without a JTAC or tpod. Link to comment Share on other sites More sharing options...
fausete Posted February 26 Share Posted February 26 I got the same impression but I was not sure as it's been ages since last time I tested that. Link to comment Share on other sites More sharing options...
grim_reaper68 Posted February 26 Author Share Posted February 26 (edited) I'll make a report now on the DCS bug report section. edit: Just done here: Edited February 26 by grim_reaper68 2 Link to comment Share on other sites More sharing options...
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