Kondor77 Posted April 12, 2024 Posted April 12, 2024 Tested this twice in MP, SA10 gives a lock warning but no launch tone on RWR. Tested in SP and it works as it should. Wondering if anyone has run into this in MP after this weeks' patch and subsequent hotfix. I know we've had issues with the RWR in the past with SA5, so maybe a variation of this bug is back?
Raven (Elysian Angel) Posted April 17, 2024 Posted April 17, 2024 Apparently that is correct IRL, but as far as DCS is concerned it can be considered a bug. I do hope however that at some point we get a more realistic interpretation of RWR/electronic warfare in DCS... Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
RustBelt Posted April 17, 2024 Posted April 17, 2024 Unfortunately Electronic Warfare is still one of those cutting edge military tech things. Even old units directly tie to modern stuff. Also noise and interference are orders of magnitude harder to model than perfectly well behaved EM waves. War gamer dice rolls are probably the best we’ll see in commercial stuff for some time. 1
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