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Posted

Even on the beefiest rigs, having a 'full and alive' deck on the Supercarrier in Multiplayer is a frame killer.

When the new Supercarrier updates come, has there been any consideration on how to address this so, especially but not exclusively, in we can have a full and alive deck without compromise? Perhaps do something special with the aircraft models when AI or STATIC so they render faster? 

Posted

The problem with carriers is that they carry a lot of aircraft which are very close to each other. This means your PC has to render a dozen of highly detailed models, and this can kill performance.

The best tip I know is to place static "F/A-18C" instead of static "F/A-18C Lot 20".

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