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Posted

Hi, I am adding radio chatter to a mission. Is it a must to have a zone ? Can I do it with just using "time more"? I downloaded some chatter and the instructions say to create a zone , 200 radius, which is pretty small. And nowhere do you have to make any units go into it etc. The placement of the zone does not seem to be referred to either. It looks like you need to choose a zone in the actions, but why if there are no other conditions attached to the zone?

How does this work? Thanks (Included the instrcutions from the chatter) 

 

Also, is there any restriction on how many of these chatters you can have going and do they each need a separate zone etc? In my mission, I wanted background air ops related chatter when you tune to the in flight frequency and background ground ops chatter when I tune to the JTAC frequency

I tried adding 2 in the same way and only one seemed to work.....

Install Read Me.txt

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Posted (edited)
19 minutes ago, markturner1960 said:

Hi, I am adding radio chatter to a mission. Is it a must to have a zone ?

No, it's not a must. You can also set a unit to broadcast on a specific frequency if you want.

19 minutes ago, markturner1960 said:

Can I do it with just using "time more"?

That is a condition. If you want to have that condition to trigger the transmission in zone, sure.

19 minutes ago, markturner1960 said:

I downloaded some chatter and the instructions say to create a zone , 200 radius, which is pretty small. And nowhere do you have to make any units go into it etc. The placement of the zone does not seem to be referred to either. It looks like you need to choose a zone in the actions, but why if there are no other conditions attached to the zone?

How does this work? Thanks (Included the instrcutions from the chatter) 

You set up the zone as big as you want and whereever you want it to have. Any unit within the zone, if the radio is tuned properly, will hear the transmission. Your guide says 200 because it's just an example.

19 minutes ago, markturner1960 said:

Also, is there any restriction on how many of these chatters you can have going and do they each need a separate zone etc?

I don't think there is a limit to how many you can set up, however, be aware that FC3 aircraft cannot tune the radio so as long as they are in the zone, they will hear the transmission.

You can also overlap multiple zones and it should work just fine as long as they are on different frequencies.

 

Additional infos are in the DCS 2020 User manual.

image.png

 

Edited by razo+r
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Posted (edited)

Hi @markturner1960,

Adding a sound file (such as radio chatter) is actually very simple. No need for to add a zone (also no need for the readme 😉)

 

You can just add an action "Sound to all" (or any of the variants, like sound to coalition ...):


Sound 02.gif

If you don't add any conditions, the sound file will play as soon as the mission starts. But you can also add a "time is more" condition, like in this example:

sound.jpg


You can make it as complex (realistic) as you want. For instance, you can transmit the sound file on a certain frequency, so that clients/players need to actively tune their radios to that freq, to be able to hear the sound file. Like in this example:

DCS.png

You can also transmit on a frequency directly from a unit (without creating a zone). Like in this example:
2020-10-31 12_22_08-Digital Combat Simulator.jpg


As far as I know, the sound file should either be .wav or .ogg format

 

If you're interested, you can open this mission of mine, in the ME and see how I used sound files. I mostly used ground units to transmit from.
https://www.digitalcombatsimulator.com/en/files/3331796/

 

EDIT:

@razo+r sniped me (I type too slow 😉)
I haven't tested with playing more than one sound file simultaneously. If you use the "transmit on frequncy" option, I suppose it's possible. But if you use "Sound to all" I don't think you can play more than one sound file at the same time.

Edited by sirrah
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Posted

Thanks, very helpful...checking what I have done, and the instrcutions above, I am almost there, but not quite.....In my scenario, I want the JTAC channel to have the ground troops chatter going on in the background, so you hear it only when you tune in to the JTAC, which in this case is 30.  Same with air chatter on 127.5. What happens is you can hear the transmission on 30 ( even though the radios are  not tuned to 30.00, but 30.015 & 30.02.....why is this?) And you cant hear the air transmission on 127.5, whic is what I have set. So one is working, not the other.....

I guess you need to see what I have done, so I have removed the large files so I can post easily and replaced with some 2mb sound samples, so you have 2 quite different music samples which should play ( I have tested, on the ground sample plays, same as when I use the proper files) 

Both transmissions are set up exactly the same. Please would you mind checking and putting me out of my misery? Been frigging around with this all day.....😀

Thank you!

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Posted (edited)

Yaaay! That must have been it! It was on....which was strange as I always have it set to off...maybe got changed in an update...anyway, thanks to all, its working, both chatters are playing! 

Out of interest, why would easy comms cause only one transmission to play? 

Edit: There is still a remaining issue. I am in an Apache and when I swap the frequencies, I can still hear the transmission. I have ground set to transmit on the JTAC freq, 30.00 & air on the Allied flights freq which is 124. Any ideas why this might be ? It starts off OK, I can swap the freq in and out and the transmission stops and starts. It seems to go wrong after a while and especially if I switch to the CPG

Edited by markturner1960

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Posted

DCS huh! I editted my last post as its still not right.....

 

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Posted (edited)

Hi thanks for checking back in, I do have updates....

Firstly, to get it working I used a zone, for each, covering a large area, a time more than 10 seconds condition and got each transmitting on AM on 124 and 30.00 frequencies, using a loop as the sample audio was only 30 minutes or so. So I guess a combo of both Razor & Sirrahs, as both of their replies gave various options. 

So the mission editor mechanics side is understood and works for me, thanks. However, I now have issues that may not be related to the ME side of things and more to the module ? ( Just my guess, due to the number of radios etc) 

What happens is that despite setting the tapes to play on separate frequencies, you can hear them, without tuning to the required freq........also, after a while, ( we played for a couple of hours, so the loop would have happened 2 or 3 times....)  they seem to be  superimposed on themselves, as though the loop had doubled up up the playback, slightly out of synch.

Not sure what would cause that and why> I uploaded the mission to we transfer as its 60 meg or so, here is the link if you want to check: https://we.tl/t-huIazQmNMf

 

PS: I should add that yesterday when I tested, at first, it did work as it should to start with. I had to tune to the freq to hear the transmission. Today, it did not work like that......?????😕

Edited by markturner1960

System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.

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Posted
8 hours ago, markturner1960 said:

Hi thanks for checking back in, I do have updates....

Firstly, to get it working I used a zone, for each, covering a large area, a time more than 10 seconds condition and got each transmitting on AM on 124 and 30.00 frequencies, using a loop as the sample audio was only 30 minutes or so. So I guess a combo of both Razor & Sirrahs, as both of their replies gave various options. 

So the mission editor mechanics side is understood and works for me, thanks. However, I now have issues that may not be related to the ME side of things and more to the module ? ( Just my guess, due to the number of radios etc) 

What happens is that despite setting the tapes to play on separate frequencies, you can hear them, without tuning to the required freq........also, after a while, ( we played for a couple of hours, so the loop would have happened 2 or 3 times....)  they seem to be  superimposed on themselves, as though the loop had doubled up up the playback, slightly out of synch.

Not sure what would cause that and why> I uploaded the mission to we transfer as its 60 meg or so, here is the link if you want to check: https://we.tl/t-huIazQmNMf

 

PS: I should add that yesterday when I tested, at first, it did work as it should to start with. I had to tune to the freq to hear the transmission. Today, it did not work like that......?????😕

 

I know you're building an Apache Mission but they have multiple 'live radios' in that helo, plus, historically there were major sync issues between front and back seats.

Have you tried with the Huey? It's much simpler radios might help you work out if there is a bug or a 'feature' or if it's how the mission is set up.

You can get a 2 week trial if you don't own it (you should, it's a great helo).

I think it's more likely that the Apache Radios are the issue but I'm not 100% sure. I haven't flown the Apache in over a year so I've not kept up with the release notes. 

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Posted (edited)

Thanks for the suggestion - I think Needz has got a solution in the Apache forum thread I started. Yet to test myself though. I do have the Huey and love it!

Edited by markturner1960
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Posted
15 minutes ago, markturner1960 said:

Thanks for the suggestion - I think Needz has got a solution in the Apache forum thread I started. Yet to test myself though. I do have the Huey and love it!

 

Oh, do you have a link for that thread? 

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