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Quest 2 - DCS Crash upon pressing "Fly" after loading into mission


Go to solution Solved by Flappie,

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  • Solution

HI. It seems the sim is unable to compile a crucial shader, which leads to the crash:

2024-04-26 01:56:37.432 INFO    M2KC_FM (Main): M53P2 End of model preinit
2024-04-26 01:56:37.439 ERROR   DX11BACKEND (7384): Shader "enlight/raycursor.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;" failed to create.
2024-04-26 01:56:37.441 INFO    EDCORE (7384): try to write dump information
2024-04-26 01:56:37.505 INFO    EDCORE (7384): # -------------- 20240426-015638 --------------
2024-04-26 01:56:37.539 INFO    EDCORE (7384): DCS/2.9.4.53707 (x86_64; MT; Windows NT 10.0.19045)
2024-04-26 01:56:37.572 INFO    EDCORE (7384): E:\Libraries\Other Games\DCS World OpenBeta\bin-mt\enlight.dll
2024-04-26 01:56:37.605 INFO    EDCORE (7384): # C0000005 ACCESS_VIOLATION at 00007ffcbc7358eb 00:00000000
2024-04-26 01:56:37.638 INFO    EDCORE (7384): SymInit: Symbol-SearchPath: '.', symOptions: 532, UserName: 'benre'
2024-04-26 01:56:37.672 INFO    EDCORE (7384): OS-Version: 10.0.19045 () 0x300-0x1
2024-04-26 01:56:37.705 INFO    EDCORE (7384): 0x00000000000658eb (enlight): enlight::RayCursor::build + 0x23B
2024-04-26 01:56:37.739 INFO    EDCORE (7384): 0x00000000001f020a (CockpitBase): cockpit::ccMouseHandler::mouseButtonCommand_ + 0x2BA
2024-04-26 01:56:37.772 INFO    EDCORE (7384): 0x00000000003613eb (CockpitBase): cockpit::MultiThreading::release_orphans + 0x53B
2024-04-26 01:56:37.805 INFO    EDCORE (7384): 0x0000000000151232 (Visualizer): smSceneManager::DestroySceneManager + 0x8E2
2024-04-26 01:56:37.808 INFO    EDCORE (7384): 0x00000000000277fd (SceneRenderer): DCSSceneRenderer::updateAuxViewport + 0x9CAD
2024-04-26 01:56:37.809 INFO    EDCORE (7384): 0x00000000000542af (GraphicsCore): render::BaseRenderingPass::execute + 0x1F
2024-04-26 01:56:37.810 INFO    EDCORE (7384): 0x0000000000054974 (GraphicsCore): render::BaseRenderingPass::execute + 0x6E4
2024-04-26 01:56:37.811 INFO    EDCORE (7384): 0x0000000000058f7d (GraphicsCore): render::RenderGraph::render + 0xED
2024-04-26 01:56:37.811 INFO    EDCORE (7384): 0x000000000001bbd2 (SceneRenderer): DCSSceneRenderer::renderBakedRenderGraph + 0x42
2024-04-26 01:56:37.812 INFO    EDCORE (7384): 0x000000000016356a (Visualizer): smSceneManager::regLua + 0x137A
2024-04-26 01:56:37.813 INFO    EDCORE (7384): 0x000000000014e974 (Visualizer): smCamera_Implement::getClipRegion + 0x19CB4
2024-04-26 01:56:37.814 INFO    EDCORE (7384): 0x000000000013a08c (Visualizer): smCamera_Implement::getClipRegion + 0x53CC
2024-04-26 01:56:37.814 INFO    EDCORE (7384): 0x0000000000151b72 (Visualizer): smSceneManager::DestroySceneManager + 0x1222
2024-04-26 01:56:37.815 INFO    EDCORE (7384): 0x00000000000339c1 (edCore): ed::thread::_get_current_thread_id + 0x71
2024-04-26 01:56:37.816 INFO    EDCORE (7384): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92
2024-04-26 01:56:37.817 INFO    EDCORE (7384): 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14
2024-04-26 01:56:38.074 INFO    EDCORE (7384): Minidump created.

Purge your "fxo" and "metashaders2" subfolders (they are located in your "Saved Games/DCS..." folder).

If this does not help, try a DCS cleanup and repair.

Still no joy? Uninstall then reinstall your GPU driver.

Don't accept indie game testing requests from friends in Discord. Ever.

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