Nealius Posted April 27, 2024 Posted April 27, 2024 See attached screenshot, client track, and server track. I am in Tomcat 106, sitting firmly on deck. While other clients are calling into marshal, see you at 10, and the ball, the supercarrier ATC thinks I am those clients, thus giving all of us a cut pass for "no communications." Client track: https://we.tl/t-ysvkQGJ6E9 Server track: https://we.tl/t-rSqom7KBIX 1
Nealius Posted May 5, 2024 Author Posted May 5, 2024 It appears to make no difference even if everyone is in the same group: Lead: Client (402) Dash 2: Host (403) Dash 3: Client (411) When 402 initiates comms, marking moms works as normal. Everything from "see you at 10" uses 403's modex and state, says "holding hands" with 411. 402 effectively gets ignored. All players have their ball calls ignored, and all players get "NC" grading. This is utterly broken for multiplayer.
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