

BarTzi
Members-
Posts
949 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by BarTzi
-
UAE meaning Jordan? Otherwise it makes no sense as the actual UAE is not even close to where the rest of the map is
-
AGM-154A JSOW-A wind-correction does not account for bomblets
BarTzi replied to Northstar98's topic in Weapon Bugs
I thought so too, but it drifts even in light winds. -
Hornet 2.0 could potentially be a completely new module, a Rhino.
-
Absolutely. However, DCS is a game and not all of those things can be simulated. Some, can hardly even be justified to be added to the game. At the moment, the carrier crew has no idea what wind is, so they can't turn into the wind to allow launch and recovery.
-
I don't disagree with you- but as I said before: if you see a hit via the DL pod, then the target exploded. What your friend should be watching is not the missile, but the target. What he should see is the target "randomly" exploding as you report a hit. The missile path is not synched at all, but the damage is.
-
Case II \ III - which weather conditions in DCS trigger each one?
BarTzi replied to BarTzi's topic in DCS: Supercarrier
Ok so this is during the day, using the overcast and rain 3 preset. As you can see from the track and attached pictures, the ATC thinks it's CASE II. However, looking at the carrier it seems like there's quite a bit of rain and that the visibility is poor. (my game is not modded, but I am using a cockpit livery, which should not matter here). @BIGNEWY clearly rain isn't taken into account here. CASE_II_Instead_of_III.trk -
Case II \ III - which weather conditions in DCS trigger each one?
BarTzi replied to BarTzi's topic in DCS: Supercarrier
But is it the weather in the map, the weather around the carrier at the time of the call or expected weather around the carrier when the pilot lands? These are all different things. -
Case II \ III - which weather conditions in DCS trigger each one?
BarTzi replied to BarTzi's topic in DCS: Supercarrier
According to this there's not a chance for CASE II with precipitation, but this is what happens to me when I use any of the light rain weather presets. Are you sure it is taken into account? Weather was changed with time to be more dynamic and rain can come and go. How often does the ATC check for conditions around the carrier? -
Case II \ III - which weather conditions in DCS trigger each one?
BarTzi replied to BarTzi's topic in DCS: Supercarrier
Thanks Nealius. I think the only time it doesn't mess up the switch from I to III is when the sun sets. I wonder what ED has to say about this. @BIGNEWY Can you shed some light on this, please? -
I understand there are real life documents that cover this, but it's not my question. I'm asking about the DCS implementation. I often find myself wondering if the ATC is wrong when it initiates a case II recovery when the conditions near the carrier clearly don't favour the last part of the landing (which is pretty much a case I), especially if the carrier is hard to spot due to rain, light fog or clouds. So my question is - does the ATC take weather into account accurately, other than the clear case of heavy rain (which is clearly case III)? It's worth noting that I have those issues only during the day. It seems like TOD is taken into account correctly, and case III is initiated properly during night time operations.
-
This was reported a long time ago, and wasn't fixed. The hit is what matters. Everything else is not synchronized between clients, and this is true for most standoff weapons (Harpoon included)
-
Dynamic AI Interceptors script
BarTzi replied to Silderoy's topic in Scripting Tips, Tricks & Issues
Well made I suggest you also take a look at MOOSE squadron / chief / airwing (mainly for ideas, since I assume you intend to keep it standalone) - as it can enhance your concept (it does all of the above and has some of your planned features). -
Yeah, all the while being disrespectful himself: Does anyone have a baily bridge unit so we can make a bridge over the river of tears that are flowing in this thread. ED should feel honoured there's so many real F35 pilots in here who can point them in the right direction.
-
The reason why is that they base their modules on real documentation. Do you see the problem with the F35 now? They have not, and will never acquire said information. It will be a clickable FC4 level aircraft at best. This is great, but let us know ahead of time please, and not two years into the future in a hidden youtube comment by Wags.
- 607 replies
-
- 10
-
-
@NineLine Can you guys consider adding multiple types of modern high-digit sams and EW radars (S-400 for example, or more variants from Iran and China), when you launch the F35, to give it a more fitting, challenging environment to operate in?
-
Both Hornets. The inverse works fine. That's not what I want to do. I want to be able to use all cats. I can't block cat 2.
-
3D model is already in the game. It's a matter of priorities.
-
They simply changed what FF means. Now there's nothing ED can't do, so I hope they throw away their excuses for not making a super hornet.
-
I was wondering if it's realistic that having a hornet on cat 2 blocks other pilots from using cat 1. As it stands, the deck crew orders other aircraft to hold position behind cat 1 until they launch the jet from cat 2. This used to be possible before the deck crew was added.
-
SuperCarrier - static objects safe zones in Editor
BarTzi replied to ghashpl's topic in DCS Core Wish List
I agree. It should also mark all parking spots for SP and MP. -
I don't even know if it's supported by the JSOW itself irl. It might be correct as is, I have no idea.
-
I don't think it's working at all. It might work for some other bombs (some variants of JDAM IIRC), but it does not work for JSOW.
-
Any news on this?
-
unable to reproduce F18 ext lights not working
BarTzi replied to MAck472's topic in Bugs and Problems
You might want to use the pinky switch on the throttle to turn them on. There's nothing wrong with the external lights of this module, so there's no bug.