Kilo_60 Posted April 25, 2009 Posted April 25, 2009 Not a "Pause" but a "Freeze" command ala Falcon 4.0 where you can still manipulate cockpit systems and switches while paused. This has to be the most missed feature for me from the Falcon series.
Safari Ken Posted April 25, 2009 Posted April 25, 2009 I've noticed that when it's paused, you can still flip switches and whatnot (though there's no indication at the time), and then when you unpause, they all happen immediately. Useful on those missions where you start in the air. There's always a few changes I want to make, like turning on the instrument lights.
PeterP Posted April 25, 2009 Posted April 25, 2009 (edited) You can simply use the Time commands in single player to "freeze" the cockpit. LAlt + z = Time decelerate LCtrl + z = Time accelerate LShift+ z = Time normal I have programmed a macro for my cougar - I press it every time things getting a little hectic. And I get plenty of time to do my work in the cockpit - perfect for programming the flare dispenser for instance. -and I can see instantly the results of my action. Fist press = 4x slower than normal Second press = normal again Below you see a possible .tmj file for the Cougar programming. The last two lines show the code on one of the cougars hat switches. USE ALL_DIRECTX_BUTTONS USE MICROSTICK AS MOUSE (11, 3, 1) REM This Toggle function let you choose between normal and 4x slower time. REM Fist press = 4x slower than normal - Second press = normal again BTN H2R /T {LALT z} {LALT z} {LALT z} {LALT z} /T {LSHF z} Edited April 25, 2009 by PeterP aditional info added
SSneg Posted April 25, 2009 Posted April 25, 2009 I've noticed that when it's paused, you can still flip switches and whatnot (though there's no indication at the time), and then when you unpause, they all happen immediately. ^this If you live to fly again, it's a successful landing. The plane being able to fly again is just a bonus.
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