KodiakVFA143 Posted May 23, 2024 Posted May 23, 2024 Just updated this evening and if I pickle my external fuel tank of my f18, the JDAM get a X on the J82 and unable to drop it (TOO and PP) This bug happen everytime I drop the fuel tank, try it 3 in row with same result
shaji Posted May 23, 2024 Posted May 23, 2024 This happens to me too, looks disabled with X on in Stores even though all systems are set right and doesn't let me pickle even though it says it's IN ZONE. Another issue is the Efuse, sometimes it's bugged, even though I have it set to Instant or Delayed, on impact it acts as if the Efuse is OFF and doesn't explode. Also sometimes when switching stores the or after takeoff, the Efuse goes back to OFF even though it was set to instant before takeoff or before selecting a target. This is a game breaking bug because they're unreliable which makes them useless for the missions we're running with TOT. 1
Bongfrosch_Archer Posted May 24, 2024 Posted May 24, 2024 Same Issue here with the E-Fuze Jdams. GBU 31 penetration Bomb was set on Delay, only punched a hole into the ground without the satisfying boom
shaji Posted May 25, 2024 Posted May 25, 2024 Bombs will dud sometimes even though I have all different types of bombs on instant, it's not just when different bombs have different efuse setting. Everything looks correct on your MDF but then, dud. Also, when I jett my fuel tank for example, the selected store will X and the Efuse is reset to OFF, I have to deselect the store and select it again to get it back to RDY and set the efuse. Tested in F-18C 1
mono6020 Posted May 29, 2024 Posted May 29, 2024 same here with mk82 snakeeyes. all bombs x'ed out and dont fall. Standard fuze settings, all bombs configured identical. Jetison the fuel tank will dud bombs
shaji Posted July 18, 2024 Posted July 18, 2024 I'm not sure if it's a Dynamic slot issue, when picking from a saved loadout in the Dynamic slot popup, even sometimes from a customized loadout, the bombs dud as you can see in the video, after 2 updates this is still an issue appearently. Also the MFUZ is missing for JDAMs, not sure if that's something that has to be set in the loadout now or is it a bug:
Tholozor Posted July 18, 2024 Posted July 18, 2024 (edited) @shaji Something is definitely wrong in that video, as the JDAM shouldn't have access to the M904 nose fuze anymore. AFAIK, JDAMs in reality have never been assembled with mechanical fuzes in the nose, only plugs or the DSU-33 airburst sensor. The rearming menu should prevent incompatible fuzes from being selected. Edited July 18, 2024 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Muchocracker Posted July 20, 2024 Posted July 20, 2024 (edited) On 7/18/2024 at 12:01 PM, Tholozor said: @shaji Something is definitely wrong in that video, as the JDAM shouldn't have access to the M904 nose fuze anymore. AFAIK, JDAMs in reality have never been assembled with mechanical fuzes in the nose, only plugs or the DSU-33 airburst sensor. The rearming menu should prevent incompatible fuzes from being selected. This guy cross posted to another thread and i replied there. Yeah the 904E4 is not and has never been an permitted fuse to be loaded on the JDAM, and the option was removed in the latest patch. What's likely happening is the miz he's using is older than the fuse update and there isnt any automatic conversion going on within the sim to change the scheme and add the proper fuses. Edited July 21, 2024 by Muchocracker
shaji Posted July 21, 2024 Posted July 21, 2024 (edited) 22 hours ago, Muchocracker said: This guy cross posted to another thread and i replied there. Yeah the 904E3 is not and has never been an permitted fuse to be loaded on the JDAM, and the option was removed in the latest patch. What's likely happening is the miz he's using is older than the fuse update and there isnt any automatic conversion going on within the sim to change the scheme and add the proper fuses. I deleted and saved new loadouts after the update in the Dynamic slots window, it's on the correct fuze the first time because it counts as I manually set the pylons, but everytime I pick it from a saved loadout it loads the wrong fuzes seen the video and they dud. Definitely a bug. Edited July 21, 2024 by shaji
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