some1 Posted May 23 Share Posted May 23 The setting in the options has no effect, there is no deadzone for afterburner detent. I use split throttle with separate axis for left and right engine. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro Link to comment Share on other sites More sharing options...
bfr Posted May 23 Share Posted May 23 Might be a case of double-checking mappings and options? Mine was off at first but fine after setting detent to 75 and deadzone to 10 in Options > Special (which is consistent with what I have set to for F-15E, also with independent axes for each engine). Link to comment Share on other sites More sharing options...
lengro Posted May 23 Share Posted May 23 Same here, detent point can be adjusted and works as expected, but not the dead zone. I tried increasing the dead zone to 50% but didn't notice a difference Link to comment Share on other sites More sharing options...
bfr Posted May 23 Share Posted May 23 38 minutes ago, lengro said: Same here, detent point can be adjusted and works as expected, but not the dead zone. I tried increasing the dead zone to 50% but didn't notice a difference Ah OK, I think I also have some dead zone for the detent dialled in at controller level too (Virpil TM3) so not sure how the in-game setting ties in with that. Link to comment Share on other sites More sharing options...
escaner Posted May 23 Share Posted May 23 Same here, detent point can be adjusted and works as expected, but not the dead zone. I tried increasing the dead zone to 50% but didn't notice a differenceDead zone is not a per cent quantity. It is per thousand. If you set it to 50, it will be 5% [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
some1 Posted May 23 Author Share Posted May 23 6 minutes ago, escaner said: Dead zone is not a per cent quantity. It is per thousand. If you set it to 50, it will be 5% Not according to Heatblur's own manual. Either way, doesn't work. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro Link to comment Share on other sites More sharing options...
escaner Posted May 23 Share Posted May 23 Not according to Heatblur's own manual. Either way, doesn't work. That is how it works for me, I spent like an hour yesterday until noticed that the symbol for the deadzone is not % but o/oo. The manual is correct although confusing, because to set that 2% deadzone, you need to input a value of 20 o/oo. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
lengro Posted May 23 Share Posted May 23 31 minutes ago, escaner said: That is how it works for me, I spent like an hour yesterday until noticed that the symbol for the deadzone is not % but o/oo. Right, that is actually a tiny o/oo. Thanks! Link to comment Share on other sites More sharing options...
some1 Posted May 23 Author Share Posted May 23 38 minutes ago, escaner said: That is how it works for me, I spent like an hour yesterday until noticed that the symbol for the deadzone is not % but o/oo. The manual is correct although confusing, because to set that 2% deadzone, you need to input a value of 20 o/oo. Ok, now I see what you mean, you need to set a large number there to actually see any effect at all. So for example 100 on the slider is a 10% deadzone, and contrary to what the manual says, it's the total deadzone size, so +- 5% on each side of the detent. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro Link to comment Share on other sites More sharing options...
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