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About escaner
- Birthday 01/01/2020
Personal Information
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Flight Simulators
X Plane 11, FS X, Il-2 BoX, Il-2 CoD, Rise of Flight, Falcon BMS
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Location
Earth
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Interests
Private Pilot Airplane
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Occupation
Computer Scientist
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escaner started following Player CPG Hellfire and laser issues , no RLWR alerts for the human CPG , Patch Status and 2 others
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Same problem here. The only workaround I found is to steal the Hellfire from George, then I get the symbology, it locks in LOBL mode and I can fire it myself.
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reported Player CPG Hellfire and laser issues
escaner replied to RileyZed16's topic in Bugs and Problems
Same problem here, working as CPG with a friend PLT. Sometimes the Hellfire does not detect the laser and the square will stay small. And when it locks, the missiles consistently go to the exact same spot 20-30m away from the lased target. Looking at the Hellfire from external view, in the terminal phase it moves all around the place. Even more problems: I introduce points, routes and make direct, select acquisition and my pilot does not see anything of that, he has to do everything by himself. Once we landed and he saw my TADS drifting away from the place I was aiming it. It is as if the syncing is constantly lost. Probably everything is related. I have tried to leave the aircraft and join back, but the Hellfires still consistently miss. We have tried this both serving myself a mission and using a random public server, it never worked. -
escaner started following DCS: AH-64D
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escaner started following Radar scan not following TDC? , Delay when launching AAM , A10C CMS keybinds and different behaviour with new update (DCS 2.5.6.61527.3) and 1 other
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As we know, there is a delay when launching an air to air missile (in particular the radar western variants) while the aircraft feeds the missile with target data and gets ready for the launch. It is implemented in most DCS modules: F-16, F-15C, F-14, etc.; but not on the F/A-18. For me, not having this delay reduces a bit the immersion of the module. Will it be implemented at some point? E.g., here is a part from The Fighter Pilot Podcast where Mongo describes that "it takes about a second to leave the airplane" when launching his AIM-7. Thank you
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investigating A-G radar EXP3 and aircraft movement issues
escaner replied to Rissala's topic in Bugs and Problems
Also please note that this problem is not exclusive of the exp modes. It happens in all a/g that I have tried: standard ground mapping, freeze, even in sea mode... Enviado desde mi Redmi Note 4 mediante Tapatalk -
CBU-105 weapon of choice for tank groups
escaner replied to flavnet's topic in DCS: A-10C II Tank Killer
CBU-97 and -105 are basically the same bomb, just the -105 is wind corrected but it cannot be used in CCIP mode. -
IFF slow to return. Am I setting it up wrong?
escaner replied to Gogojuice's topic in DCS: F/A-18C Hornet
I wonder how you can visually id a locked contact in the Hornet with the bugged launch steering dot over it hiding it. -
aircraft suddenly pitches up when crossing runway threshold
escaner replied to prof_laser's topic in Bugs and Problems
This happened to me yesterday too. I remember this bug from the legacy A-10C: a pitch down was felt after passing under a bridge or under another aircraft. Then when landing at the threshold the pitch did reset, so a strong pitch up was felt there. It was fixed years ago. I had no time to check whether it is the same bug, but it definitely felt the same. A few threads from that time: -
correct as-is Incorrect altimeter setting?
escaner replied to ZeroReady's topic in DCS: A-10C II Tank Killer
Ignore the ATC, it will not give you the QNH altimeter setting but the pressure at the field elevation (QFE). For QNH, just set the altimeter so it reads the correct field elevation or use Alt+B to display the briefing and there you can see the QNH setting at the end. -
corrrect as is HMD draws TD box in the HUD area. Can it be prevented?
escaner replied to escaner's topic in DCS: F/A-18C Hornet
How was that video recorded? Is it a superposition of the aircraft recording the HMD display over a gopro video mounted on the helmet? There the symbology on the HMD is very easily made out from the one on the HUD (this one is not even in focus and cannot be read at all). The problem in the sim is that it is very difficult to distinguish between the symbology in the HUD and the one in the helmet, so for example when I get something like in this video, with 2 TD boxes one pointing up and the other one that seems to be pointing down because it is drawn on the lower of the HUD, it is painfully confusing. And in dogfights this happens all the time. I am sure that we are missing something here. Probably in the real life is easy to differentiate which symbology is from the HUD and which from the HMD and everything is more intuitive Perhaps because of the missing arrow in the HMD that Dorian says. Perhaps because the HMD is only in one eye or it is just more apparent. But I am sure that it cannot be as confusing as what we have now in DCS or they would have told the HMD developer to modify it. -
investigating A-G radar EXP3 and aircraft movement issues
escaner replied to Rissala's topic in Bugs and Problems
Anyone that has tried to use the AG mapping radar to designate targets knows it is a mess. You need to designate while the current update. If the next swipe starts you are now designating in an old radar image and it will be off. Same thing happens when you use the freeze option: the image you see will always be old and the designation totally useless. Every time you make a designation, you need to wait a refresh or disable and re-enable the EXP option to force it, and then look where you actually designated your target. All this makes no sense at all. -
reported Task Force Challenger campaign unplayable
escaner replied to SageNTitled's topic in Clouds and Weather
I see this was already reported. I was trying this campaign today. I can't see anything except for the GMT radar, but still an IR SA-9 just appears out of the fog and the clouds and obviously hits me. AI-omnivision: 1 - escaner: 0 -
Maybe this should be posted in the bugs section for better visibility. After all it is an implementation inaccuracy.
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How do you move the scan area in RWS/LTWS?
escaner replied to escaner's topic in DCS: F/A-18C Hornet
Thank you for the workaround. It is definitely weird that you can select the azimuth scan volume but not the antenna movement in the radar page. -
After uncaging the Walleye, an OBS "CRAB" appears to recage it. In the attached track I show how it works correctly with manual slewing, but then when I use WPDSG to designate a target; after uncaging and auto-slewing to the target, CRAB option appears again but it does not work. Note also that stepping out of the weapon station and back to it the weapon appears recaged. I expect to be able to recage the Walleye with the target designation. But if it is actually not possible to recage it in these conditions, probably the CRAB option should not appear as it makes no sense and leads to confusion. I think that some investigation on this issue is in order. Thank you walleye-recage.trk
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In RWS/LTWS with a reduced azimuth scan area, how can you select now where to point the antenna? It defaults to center, but I would like to move it left or right. Clicking with the TDC just tries to go STT there. Thanks