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Posted (edited)

Note: this is NOT related to an issue with DCS, though it could certainly be creating one.

 

I've just booted my PC, and opened Oculusdash.  I couldn't help but notice that OculusDash.exe is using circa 80% of my GPU resources (i.e. it's processing power, NOT it's VRAM or rendering capability).

If that's true, that's going to be severely impacting available GPU resources for DCS.

Anyone else seeing this?

I've already raised an issue to Oculus on their website.

https://communityforums.atmeta.com/t5/Get-Help/OculusDash-exe-very-high-GPU-usage/m-p/1198302#M306838

 

 

Edit: have just tried using SteamVRLink, and that's reporting as being even worse, i.e. at 90%.

I'm assuming that those GPU numbers can't be right.

Edited by Mr_sukebe

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted

Nobody else experiencing this?

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted (edited)

maybe it is a crypto miner or similar. what did you use to check your GPU Usage? I can check my steam link..

Edited by The_Nephilim

Intel Ultra 265K 5.5GHZ   /  Gigabyte Z890 Aorus Elite  /  MSI 4070Ti Ventus 12GB   /  SoundBlaster Z SoundCard  /  Corsair Vengance 64GB Ram  /  HP Reverb G2  /  Samsung 980 Pro 2TB Games   /  Crucial 512GB M.2 Win 11 Pro 21H2 /  ButtKicker Gamer  /  CoolerMaster TD500 Mesh V2 PC Case

Posted
On 5/28/2024 at 12:03 PM, Mr_sukebe said:

Note: this is NOT related to an issue with DCS, though it could certainly be creating one.

 

I've just booted my PC, and opened Oculusdash.  I couldn't help but notice that OculusDash.exe is using circa 80% of my GPU resources (i.e. it's processing power, NOT it's VRAM or rendering capability).

If that's true, that's going to be severely impacting available GPU resources for DCS.

Anyone else seeing this?

I've already raised an issue to Oculus on their website.

https://communityforums.atmeta.com/t5/Get-Help/OculusDash-exe-very-high-GPU-usage/m-p/1198302#M306838

 

 

Edit: have just tried using SteamVRLink, and that's reporting as being even worse, i.e. at 90%.

I'm assuming that those GPU numbers can't be right.

 

I don't see this. Not sure if it's the same but have you tried using oculus tray tool to disable oculus home? 

9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4). 

Posted

I do have my Oculus home disabled.  
Task manager is showing the Oculus Dashboard as eating my GPU resources.  
Rather bizarrely, I was happily able to fly my Hind around the Kola map in VR.

Hopefully the Oculus support team can shed some light on the findings from the Oculus log files that I sent them.

  • Like 1

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted
12 minutes ago, Mr_sukebe said:

Task manager is showing the Oculus Dashboard as eating my GPU resources.

That's weird. I hope you get it sorted. Which version of quest link are you using?

Have your tried using Virtual Desktop to see how it compares? 

9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4). 

Posted

I have a script disabling the oculus dash which increases performance. You may want to check that one. I don't experience the same though but oculus dash is just eating resources in the background.

Posted
58 minutes ago, Silvera said:

I have a script disabling the oculus dash which increases performance. You may want to check that one. I don't experience the same though but oculus dash is just eating resources in the background.

Do you have a link to the script?

 

I don’t have VirtDesktop, so can’t test it.  Quite happy using a link cable

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted
27 minutes ago, slughead said:

Might be obvious but have you tried rebooting your PC?


yep

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted (edited)

I’ll go check, thanks.

One point I spotted yesterday was that the GPU usage dropped whilst opening/leaving DCS.

That suggests to me that the workload generated by the Dashboard outside of any games is disabled when jumping into a game.  It would also explain why my frame rate is generally fine.

Edited by Mr_sukebe

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

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