grim_reaper68 Posted June 1, 2024 Posted June 1, 2024 Hi I would be glad to have tutorial about using the airburst delay and altitude. And how the affect the dispersion and all the other functions of the CBU.
Northstar98 Posted June 1, 2024 Posted June 1, 2024 The higher the altitude, the faster the spin rate and the shorter the function delay (when dropped at the same altitude for the latter) the more widely the submunitions will be dispersed. The lower the burst altitude, the slower the spin rate and the longer the function delay, the more tightly the submunitions will be dispersed. These may also affect accuracy as with the higher altitude/shorter function delay, the longer the bomblets are falling, which potentially can make them less accurate (due to things like wind). 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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