beastfang Posted February 1 Posted February 1 18小时前,RafaPolit说: Sorry for the late reply. I have almost given up on VD completely, and mostly due to DCS incompatibility. My VD is Perfect,And after many attempts , it is better than other options 9900K | 4090 | 32Gb | Quest 3 | VD Link | RS FSSB R3L MKII"ULTRA" + RS F16 Side Grips GRH V2 | Winwing Orion Throttle Base II + TGRIP F16 | TM TPR | Winwing ICP | DIY AH-64 KU | Buick GL8 Seat | USB Cigarette Lighter | Cambridge Audio DACMagic 200M | Aura AST-2B-04 | Genelec 8010A
splash Posted February 1 Posted February 1 Well my problem is that it currently looks less sharp with VD than with Link, which hasn't happened before. I use Godlike in VD. Is there a way to completely reset VD?
ischicopter Posted February 1 Posted February 1 4 hours ago, splash said: Well my problem is that it currently looks less sharp with VD than with Link, which hasn't happened before. I use Godlike in VD. Is there a way to completely reset VD? You likely have automatic bitrate ticked in the streamer APP. Undo that and set bitrate to max in VD. If you cant max out the bitrate, youre wirelles setup is not ideal
splash Posted February 1 Posted February 1 Thanks, I tested and can't feel the difference. By activating "Snapdragon Game Super Resolution in VD" it looks sharper. Do you use that setting? What codec do you recommend? I'm using a Quest 3 and RTX 4090.
RafaPolit Posted February 4 Author Posted February 4 On 2/1/2025 at 3:16 AM, Reflected said: Thanks! Can you tell me how to 'double tap'? I have no idea what that means On the Quest3 you can double-tap on the side of the headset and it will enter passthrough mode. It is a godsend in many scenarios, many of which feature my cats destroying something new around me and me double tapping out of Oculus Link, which is the only way I have found works, as the controllers meta buttons no longer have the same behavior. For me, with link (not in VD) fixes this stuttering or jerkiness. On 2/1/2025 at 5:56 AM, beastfang said: My VD is Perfect,And after many attempts , it is better than other options Which GPU and with which Dirvers? The VD team suggested back a few months ago that I had to block the nvidia drivers on a very old version for my troubles to disappear, but I work with my computer, sometimes with AI requirements, and I play other games, so this was not ideal for me. I'm Dragon in the Multiplayer servers.
Reflected Posted February 5 Posted February 5 On 2/4/2025 at 10:23 AM, RafaPolit said: On the Quest3 you can double-tap on the side of the headset and it will enter passthrough mode. It is a godsend in many scenarios, many of which feature my cats destroying something new around me and me double tapping out of Oculus Link, which is the only way I have found works, as the controllers meta buttons no longer have the same behavior. For me, with link (not in VD) fixes this stuttering or jerkiness. Which GPU and with which Dirvers? The VD team suggested back a few months ago that I had to block the nvidia drivers on a very old version for my troubles to disappear, but I work with my computer, sometimes with AI requirements, and I play other games, so this was not ideal for me. OK, I tried that. Unfortunately it had the same effect as taking off my headset while in game: when I went back in, DCS was frozen and crashed Facebook Instagram YouTube Discord
av8orDave Posted February 5 Posted February 5 I really want VD to provide better visuals and performance than the link cable and Meta software, but for me it currently doesn’t. I am on a dedicated 6e router, 4090, Ryzen 9 7950X, 64G DDR5. Ive tried every codec, and everything from maxing bitrate, to half the max, to auto adjust. Even at Godlike, and with a slight PD increase in the DCS options (1.3), it is a bit “blurrier” than the link cable is right now. Additionally, the link cable currently provides a silky-smooth experience at a PD in oculus debug tool of 2.0, while VD has a slight “micro-stutter” or “judder” much of the time. I’m using the latest Nvidia drivers, which I think the VD team discourages, but it is what it is. I’m not running obsolete drivers for one game and one piece of VR software. It is a bummer because VD once outperformed link by a long shot, but that isn’t where things stand right now, at least in my experience.
Qcumber Posted February 5 Posted February 5 29 minutes ago, av8orDave said: bit “blurrier” than the link cable is right now Are you using "standard" sharpening in meta link? If so turn this off and apply equal sharpening from elsewhere for a more direct comparison between meta and VD. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4 - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
av8orDave Posted February 5 Posted February 5 52 minutes ago, Qcumber said: Are you using "standard" sharpening in meta link? If so turn this off and apply equal sharpening from elsewhere for a more direct comparison between meta and VD. I’ve used both the “Quality” and “standard” settings for sharpening in oculus debug tool, as well as “default”. All of the options result in a better image than with VD right now. That didn’t used to be the case.
Qcumber Posted February 5 Posted February 5 43 minutes ago, av8orDave said: I’ve used both the “Quality” and “standard” settings for sharpening in oculus debug tool, as well as “default”. All of the options result in a better image than with VD right now. That didn’t used to be the case. Try Meta without any of the link sharpening and see how it compares to VD. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4 - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
RafaPolit Posted February 6 Author Posted February 6 22 hours ago, Reflected said: OK, I tried that. Unfortunately it had the same effect as taking off my headset while in game: when I went back in, DCS was frozen and crashed Was this using Link or VD? This trick works for the stuttering on link. In VD, the frozen screen is unrecoverable. That’s why I have given up on VD. I'm Dragon in the Multiplayer servers.
Schlomo1933 Posted February 6 Posted February 6 @reflected had the same problem as you a half year ago. Since then no more problems. What I have done. 1. Delete the meta app on your pc. 2.download and install it again 3.make a hard reset of the quest3 (u will find a tutorial in the quest3 troubleshooting forum) download oculus traytool and check that it uses the correct codec and change the bitrate to 500. 1
beastfang Posted February 8 Posted February 8 2025/2/4 AM10点23分,RafaPolit说: Which GPU and with which Dirvers? The VD team suggested back a few months ago that I had to block the nvidia drivers on a very old version for my troubles to disappear, but I work with my computer, sometimes with AI requirements, and I play other games, so this was not ideal for me. 4090 lastest nvidia drivers I don't know what your pain point is, so I can't help you optimize VD, but you can refer to my settings and try it, I hope it will be helpful. null 9900K | 4090 | 32Gb | Quest 3 | VD Link | RS FSSB R3L MKII"ULTRA" + RS F16 Side Grips GRH V2 | Winwing Orion Throttle Base II + TGRIP F16 | TM TPR | Winwing ICP | DIY AH-64 KU | Buick GL8 Seat | USB Cigarette Lighter | Cambridge Audio DACMagic 200M | Aura AST-2B-04 | Genelec 8010A
splash Posted February 8 Posted February 8 how do you manage to get render resolution=120%? Mine is always at 100% (using a 4090 and Godlike).
beastfang Posted February 8 Posted February 8 12分钟前,splash说: how do you manage to get render resolution=120%? Mine is always at 100% (using a 4090 and Godlike). Pixel density 9900K | 4090 | 32Gb | Quest 3 | VD Link | RS FSSB R3L MKII"ULTRA" + RS F16 Side Grips GRH V2 | Winwing Orion Throttle Base II + TGRIP F16 | TM TPR | Winwing ICP | DIY AH-64 KU | Buick GL8 Seat | USB Cigarette Lighter | Cambridge Audio DACMagic 200M | Aura AST-2B-04 | Genelec 8010A
beastfang Posted February 9 Posted February 9 10小时前,splash说: Ok thanks I will try it. this is my new setting and thank to @Qcumber 9900K | 4090 | 32Gb | Quest 3 | VD Link | RS FSSB R3L MKII"ULTRA" + RS F16 Side Grips GRH V2 | Winwing Orion Throttle Base II + TGRIP F16 | TM TPR | Winwing ICP | DIY AH-64 KU | Buick GL8 Seat | USB Cigarette Lighter | Cambridge Audio DACMagic 200M | Aura AST-2B-04 | Genelec 8010A
ischicopter Posted February 9 Posted February 9 You should be using AV1 instead of H.264 for much better quality
RafaPolit Posted February 10 Author Posted February 10 On 2/8/2025 at 4:45 AM, beastfang said: I don't know what your pain point is, so I can't help you optimize VD... My pain point is that, as of last time I tried, VD works great most of the time, but it comes a moment where the screen-cast into the Q3 gets locked into a single frame. The computer still renders the game, the Q3 is still reporting movement back to the PC, but there is no way to get the stream to sync again to the quest and there is no way to recover from it. Closing VD on the quest and reopening will get you a black screen. If you close VD from the computer your link to the game is lost. The only thing that allows these scenarios to re-sync is enabling game boost priority, but this creates recurring stutters during gameplay every couple of seconds and is really annoying. I'm Dragon in the Multiplayer servers.
sleighzy Posted February 10 Posted February 10 8 hours ago, RafaPolit said: My pain point is that, as of last time I tried, VD works great most of the time, but it comes a moment where the screen-cast into the Q3 gets locked into a single frame. The computer still renders the game, the Q3 is still reporting movement back to the PC, but there is no way to get the stream to sync again to the quest and there is no way to recover from it. Closing VD on the quest and reopening will get you a black screen. If you close VD from the computer your link to the game is lost. The only thing that allows these scenarios to re-sync is enabling game boost priority, but this creates recurring stutters during gameplay every couple of seconds and is really annoying. Sounds like a similar experience I may have (if I'm reading this right). If you double click the Oculus menu button to bounce you back to the desktop, click the button to slide out the VD menu, and then double click to jump back into VR again does this workaround around it? IIRC the cause was due to the encoder/bitrate being used, I'd need to find the direct reference to this on the VD Discord. AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2
RafaPolit Posted February 14 Author Posted February 14 On 2/10/2025 at 6:28 PM, sleighzy said: ...click the button to slide out the VD menu... Not sure I understand what is this button to slide out of the VD menu? Thanks for any clarification. I'm Dragon in the Multiplayer servers.
sleighzy Posted February 15 Posted February 15 11 hours ago, RafaPolit said: Not sure I understand what is this button to slide out of the VD menu? Thanks for any clarification. The one on your left hand controller that makes the VD menu slide out when you're not in VR. AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2
RafaPolit Posted February 24 Author Posted February 24 Ok, sorry, misunderstood the terminology. I see what you want me to do. Actually, I have only ever had "double tapped" to Passthrough, not to the desktop. I'll try and see. but still, the fact that it can get recovered is no supplement to actually "unfreezing" by itself, as if you are in the middle of a dogfight, at dive toss, a landing, etc... by the time you grab your controllers, double tap out, open the menu and return to the game, you are already dead. I'm Dragon in the Multiplayer servers.
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