Jump to content

Recommended Posts

Posted

It's not only that. It only renders about 50m far.

  • Like 2

i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules

  • 2 weeks later...
Posted

+1
There is also no trace of any light beam coming from the searchlight, like you would see with a torchlight. It's just the bright spot on the object.

  • Like 2

AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4
TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | 
My HOTAS Profiles

  • 4 weeks later...
Posted
On 6/9/2024 at 11:04 AM, RealDCSpilot said:

It's not only that. It only renders about 50m far.

Maybe this is a separate issue. Still, it would be nice if the range was a bit more useful. I'm sure the spotlight in the Mi-24 is much better in this regard.

Posted

It's actually connected. In a 3D engine a "light's" range and brightness are intertwined. Because it is cut off rendering after a very short range, all the "energy" goes into that short light beam and acts like running in overdrive.

  • Like 1

i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...