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Posted

Just an idea of allowing the ejected pilot to move around similar to the units in combine arms movement (using WASD).  The pilot could move to the nearest opening where helicopters can land or to a friendly ground unit to be picked up. 

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Posted

Just shamelessly plugging this old idea for the nth time:

Seeing how the animations are all included and done, could someone at ED maybe invest a slow morning into implementing pilots as infantry AI units for airfield decorations and SAR mission purposes?

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