70HuGe Posted June 16, 2024 Posted June 16, 2024 Just an idea of allowing the ejected pilot to move around similar to the units in combine arms movement (using WASD). The pilot could move to the nearest opening where helicopters can land or to a friendly ground unit to be picked up. 1
razo+r Posted June 16, 2024 Posted June 16, 2024 The ejected pilot can already be controlled. The position and movement is not synced though.
Kang Posted June 16, 2024 Posted June 16, 2024 Just shamelessly plugging this old idea for the nth time: Seeing how the animations are all included and done, could someone at ED maybe invest a slow morning into implementing pilots as infantry AI units for airfield decorations and SAR mission purposes? 2
Recommended Posts