upyr1 Posted June 23, 2024 Posted June 23, 2024 Is this me being incompetent, a bug, or were the AGM-65As really that stupid?
razo+r Posted June 23, 2024 Posted June 23, 2024 Hard to tell with this little informations. How close are you and what are you trying to lock? How many other obstacles are nearby?
upyr1 Posted June 23, 2024 Author Posted June 23, 2024 12 hours ago, razo+r said: Hard to tell with this little informations. How close are you and what are you trying to lock? How many other obstacles are nearby? The distance and obstacles can vary quite a bit, as this is rather on going. When I am some distance away and can't see the vehicles in the scope I can get a lock at random but when I am close enough that I can at least see the target as a dot the missile refuses to lock on/ I can get the D to work with a zoomed-in view
Zabuzard Posted June 23, 2024 Posted June 23, 2024 The distance and obstacles can vary quite a bit, as this is rather on going. When I am some distance away and can't see the vehicles in the scope I can get a lock at random but when I am close enough that I can at least see the target as a dot the missile refuses to lock on/ I can get the D to work with a zoomed-in viewThe weapon seems to work well for other players. So it would be really helpful to get a short working SP track of the issue ur experiencing to be able to help you out.Theres a chance you just have to increase the contrast before the missile can see the target.
Dragon1-1 Posted June 23, 2024 Posted June 23, 2024 Well, it is working, at any rate, but yeah, they were quite stupid IRL. A particularly notorious behavior that is not replicated in DCS is them deciding, meters from target, that the nearby bush looks more like a tank than the actual tank. So called "tactical bush" caused some headaches in 'Nam. They could also go after shadows or random junk. Mavs track contrast on a grayscale camera image (and a small one at that), so anything in camo is going to present problems. So fiddle with knobs and hope for the best.
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