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From This thread:

https://forum.dcs.world/topic/350326-dcs-f-16c-early-access-whats-left-whats-next/?do=findComment&comment=5471117

 

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- Air-to-ground: Ground radar is still extremely janky and cumbersome. Ground maps will regularly instantly blank itself during maneuvering. When entering many different radar modes, rather than the radar moving quickly to it's starting angle and then sweeping to generate a map, it often moves really slowly to it's starting angle and just does nothing for a couple of seconds, and only then does it actually start mapping. GMT mode doesn't actually lock onto the target, but rather just the point on the ground your cursor happens to be over. Gain/Contrast/Level settings for the ground radar are not granular at all, and it is often very difficult/impossible to achieve a good balance between them. Changing these settings should also only apply for what is mapped after changing those settings, so if you raise gain in the middle of a sweep, the first half of the map will be low gain and the second half will be high gain. On some maps, like Persian Gulf, you seemingly cannot ground map terrain, only objects. JDAMs still cannot be programmed properly. JSOWs cannot be programmed properly. GBU-24 is there in spirit, but still hasn't had its guidance modes properly implemented, making it quite useless and unable to even reach the target when dropped at max range and high altitude. IFF interrogations are not possible in A-G mode, which they should be. There are also missing munitions, like the CBU-89/104's, various training munitions, possibly even the JASSM.

Locked as I investigate

 

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