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Posted

Hi 

When the GBU12 are mounted on the AUF2, they're unable to track the laser from the JTAC. I've made a cross  check, by using GBU 12 on the AUF2 and a single GBU 12 at the fuselage pylon. The single works fine. Same at wing pylons when single GBU12 is set up. By the way, they explode correctly when hitting the ground. Seems there is only a problem with the tracking system. Of course they were setup with the correct laser code.

  • Like 3
Posted

Ah okay now it make sence... I was just about to open a ticket. This is the second time I've failed to land a single bomb on the Afghanistan Inferno server with F1 and GBU12 code 1686 despite JTAC. I doubted myself for a moment.😀

SigSmall2.png CHECKMATES - German DCS Squadron 🫡

  • 2 months later...
Posted

I am very curious whether we will soon be able to use the AUF2 GBU12 after approx. 75 days. I really like the game. But waiting for small bugs to be fixed takes an incredibly long time here...

SigSmall2.png CHECKMATES - German DCS Squadron 🫡

Posted (edited)

just wait for it AERGES will make it as they told. It's a great works, and we, as user could help them to make the module better by reporting all bugs and issues that we will find. They are really reactive! As you can see, as far as the bugs are confirmed, they work on them to correct it. After  that, we just have to wait for the DCS update.  It's a very good collaboration between them and the user that we are. In my mind, they could be taken as an example for their reactivity. As I told many times, thanks for the great job on this module and for all the great work the AERGES team do for our pleasure.

 

Edit: I was a little bit busy for a while, just made a test filght, it works fine since DCS 2.9.7.58923 from 09/08/2024

Just keep in mind that if you're jumping in an AI aircraft, it won't work. 

 

Edited by grim_reaper68
Posted
5 hours ago, N0XID said:

I am very curious whether we will soon be able to use the AUF2 GBU12 after approx. 75 days. I really like the game. But waiting for small bugs to be fixed takes an incredibly long time here...

This is fixed since last August 9 update.

  • Like 1

Roberto "Vibora" Seoane

Alas Rojas

 

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sigpic97175_2_small.pngAERGES-LOGO-sin_fondo_small.png

Posted (edited)

 

vor 17 Stunden schrieb Vibora:

This is fixed since last August 9 update.

Ah okay, I didn't know that because the Mirage F1 changelog is only visible in the English “Changelog”.

Then I take everything back and thank you for the hint!

See here is the german changelog: https://www.digitalcombatsimulator.com/de/news/changelog/stable/2.9.7.58923/v

And here the englisch changelog: https://www.digitalcombatsimulator.com/en/news/changelog/stable/2.9.7.58923/

And I was really wondering why it was taking so long...

Edited by N0XID

SigSmall2.png CHECKMATES - German DCS Squadron 🫡

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