GumidekCZ Posted November 22 Posted November 22 5 hours ago, kl_koral said: MSAA seems to be broken. Even in trailers in some scenes its bad. For me optiscaler and then using FSR3 is working for me. Its even good enough for me with my settings to have good spotting and dogfighting in multiplayer. Its not a real solution but a workaround. Its also solving the bad shimmering in F5 and A4E mod I will repeat myself, Optiscaler whatever setting you prefer will make nice looking edges, but makes blury also all units (land or air). This certainly NOGO for most of DCS player which they need to spot enemy ASAP. I will test MSAA on Nvidia card, and will post my findings soon.
kl_koral Posted November 25 Posted November 25 (edited) Am 22.11.2025 um 21:47 schrieb GumidekCZ: I will repeat myself, Optiscaler whatever setting you prefer will make nice looking edges, but makes blury also all units (land or air). This certainly NOGO for most of DCS player which they need to spot enemy ASAP. I will test MSAA on Nvidia card, and will post my findings soon. I can spot pretty well using optiscaler. But you have to use FSR3 in the Options and set the vector (I think thats how its called) to 1, I can easily spot targets and do BFM without the issues I had using TAA. Also in the settings you have to select DLAA not TAA. This option will be enabled when you run with optiscaler. Using TAA or FSR in the options you are right. No BFM possible, nor MP gameplay. Using DLAA in the options and setting it to FSR3 using optiscaler you get nicer edges and less blur, thus you can play cold war. (My use case Contention Cold War). But unfortunarly its not making my BFM better Edited November 25 by kl_koral
Biggus Posted Friday at 11:44 PM Posted Friday at 11:44 PM On 11/25/2025 at 11:33 PM, kl_koral said: I can spot pretty well using optiscaler. But you have to use FSR3 in the Options and set the vector (I think thats how its called) to 1, I can easily spot targets and do BFM without the issues I had using TAA. Are you referring to MotionVectorResourceBarrier in the ini? There aren't that many references to vector in the file, just want to make sure I've got the right one.
kl_koral Posted Saturday at 11:50 PM Posted Saturday at 11:50 PM Am 29.11.2025 um 00:44 schrieb Biggus: Are you referring to MotionVectorResourceBarrier in the ini? There aren't that many references to vector in the file, just want to make sure I've got the right one. FSR3 Upscaler Fine Tuning (there is a small triangle that is opening a sub menu) Velocity Factor (my setting 1.0) My test is the F5 offensive BFM mission. If the opponent is not dissapearing in the forest its good. With TAA the bandid would vanish... 1
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