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Posted

Halo,

 

Didn't find this problem in forum, so here it goes...

At first, by mistake I unbinded Comms Menu key and everything was ok, apart from lack of Comms.

Now, I've binded a key to Comms Menu and from that moment on, it keeps poping up whenever I press some F key, or more rare on other keys. As you can imagine it's terribly annoying and when that happens in the middle of barell roll atack...well, the game gets unplayable...WTF?!

 

Anyone encountered this problem already?! THX

 

Cola

Cheers, CHola

Posted

Well, tried half the keyboard and SHIFT combos too, but no help! Shift combo even locked complete keyboard (except system commands), so I had to Alt-Tab and close LockOn from Task Manager! LOL?!

Don't know. Never seen anything like this. Thx, anyway

Cheers, CHola

Posted

comms menu on the "\" key? my default is "#" on both lockon and Blackshark and funny thing is if i try to reset it in the blackshark options the "#" key is read as being "\" key anyway! which i find odd because it works perfectly fine in all other programs!

Posted

I did some more testing and it seems that all works fine, until I trigger radio for the first time. After that Comms Menu keeps poping up at random(?!) intervals, regardless of pressed buttons...hm...

It seems the game keeps triggering radio all by itself and apparently that has nothing to do with keyboard or binded key...

Cheers, CHola

Posted

Like I said, in Lock On, setting a key for some funtions other than default will not work well and it is buggy. Use the option to reset all your keys to the defaults. Some keys you can reassign with no issues, but for comms, it is best to leave it the default.

Posted

Did it, but to no avail...except it took me good 10 minutes to reassign my custom keys again :)

Seriously, I didn't touch comms and Comm shortcuts this time and the problem remains...all goes well until after the first raido use. Then it keeps poping up...bah...

Cheers, CHola

Posted

Crunch, I locatedthe problem. Since I'm flying by mouse and input.dll from FC doesn't enable flying by mouse (although I can map mouse axes normally!!), I've "borrowed" input.dll from V1.01 and that was the cause of the problem...

 

Question: How do I enable a mouse to fly with it in FC?

 

Thx

Cheers, CHola

Posted

Yes well, I've been flying by mouse for almost 15 years now and it's not going to change...However, any help regarding input will be appreciated...THX :)

Cheers, CHola

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