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Posted (edited)

Good Morning

I have done a Steam DCS repair

In a few Days Time there will be no ST Version .

This is using DCS Trains - nothing else. 

I have attached .miz file and .trk files for ST and MT

I will keep this simple - Please run the  "DEACTIVATE TRAIN AFTER 10 SECONDS.miz"   test mission and tell me what happens.

Please run the .miz in ST and then MT

1. The Train proceeds towards a waypoint.

2. The Train Deactivates at 10 seconds (using time more and Deactivate Group)

My Results are 

- Using ST Version at 10 Seconds The Train "Deactivates" The Engine Sounds Stop and Train Vanishes into thin air.

   for Me 100 % Correct.     

- Using MT Version at 10 Seconds The Train Does Not Deactivate - The Engine Sounds Stop and Train leaves the route and continues on the grass.       

The Train vanishes from the F10 Map at 10 Seconds but continues in the Sim on the grass.

for Me 100% Faulty.

   Post Your Results Please ????

  Also when i use a DML Schedule to control the Trains its runs perfect in ST but Faulty as above in MT 

  Using MT when Train is removed The locomotive and wagons leave the route seperate and fan out on the grass.

  Using ST No Problems.

 

MT Deactivated Train.jpg

DEACTIVATE TRAIN AFTER 10 SECONDS.miz ST Deactivate Train after 10 Seconds.trk MT Deactivate Train after 10 Seconds.trk

Edited by waterman
  • Like 1
Posted

First of all, thank you very much for your previous post. I used the method you mentioned to set the waypoint and select the ceasefire option in the advanced editor. It worked normally in the official multi-threaded game version (single threaded without testing). The use of the two test maps you previously sent is also very good. The train runs normally on the track during the three stages of starting, separating, and stopping, and the train will not disappear without any problems. I will take a look at your test map when I get home from work. I personally think it should be due to your DCS not being repaired properly.

  • Like 1
  • Thanks 1
Posted

Hi - Yes those all work fine without any issues.

Its this Deactivate problem that needs looking at.

Try the "Deactivate Train after 10 seconds.miz"

in ST and MT please and post results thanks.

 

  • ED Team
Posted
48 minutes ago, waterman said:

bump thankyou

you need to be patient, we can not get to ever thread instantly. You also posted in the wrong section of the forum for AI, the modding section is for unofficial mods, I will move it. 

Many train issues have already been reported and I have bumped the internal reports

thank you 

  • Like 1
  • Thanks 1

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