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I would like to know what specific MSI features we will get?


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Posted (edited)

I dont know what we'll get, but i can tell you what can be the main improvement i would hope to get from this "additional MSI functions".

With proper MSI, all the tracks (red and green symbols you see on your Radar MSI overlay) will be tracks generated by any of the aircraft onboard sensors, mainly the radar & link 16, but also FLIR and RWR to some degree. This means that as long as you see these tracks, you can select them, get information from them, and cue your sensors to them.

For example, if you are on a TWS-Auto mode you can cycle through all the existing MSI tracks with your NWS button, and the radar will make its best to center the scan volume on the maximum number of exisitng tracks, but always including the selected one. This is critical as right now if you have a track selected lets say on the left of your scope, and new track appears on the right of your scope, you need to 1:un-select TWS auto and go to Manual, 2:TDC depress on the track on the right and 3:TWS-Auto again when your own radar detects it. As you may see this is completely inadeccate and inneficient flow for BVR fights.

In the same manner, you can have your radar on Silent mode and cycle through all available tracks, and only when you need to launch a amraam you can use your radar to go out of silence (there is even a quick look mode but i dont know if we'll get that). If you have your radar on silence and you select a existing Link 16 track you'll have a "NO RADAR" cue below the TD Box alerting you that your radar is not contributing to that track.

In summary, this would be massive to the way the hornet works in A2A, and the main cause of complaints of people saying that the F18 radar is difficult to manage compared to the F15/F16 radar.

Edited by falcon_120
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Posted
19小时前,falcon_120说:

I dont know what we'll get, but i can tell you what can be the main improvement i would hope to get from this "additional MSI functions".

With proper MSI, all the tracks (red and green symbols you see on your Radar MSI overlay) will be tracks generated by any of the aircraft onboard sensors, mainly the radar & link 16, but also FLIR and RWR to some degree. This means that as long as you see these tracks, you can select them, get information from them, and cue your sensors to them.

For example, if you are on a TWS-Auto mode you can cycle through all the existing MSI tracks with your NWS button, and the radar will make its best to center the scan volume on the maximum number of exisitng tracks, but always including the selected one. This is critical as right now if you have a track selected lets say on the left of your scope, and new track appears on the right of your scope, you need to 1:un-select TWS auto and go to Manual, 2:TDC depress on the track on the right and 3:TWS-Auto again when your own radar detects it. As you may see this is completely inadeccate and inneficient flow for BVR fights.

In the same manner, you can have your radar on Silent mode and cycle through all available tracks, and only when you need to launch a amraam you can use your radar to go out of silence (there is even a quick look mode but i dont know if we'll get that). If you have your radar on silence and you select a existing Link 16 track you'll have a "NO RADAR" cue below the TD Box alerting you that your radar is not contributing to that track.

In summary, this would be massive to the way the hornet works in A2A, and the main cause of complaints of people saying that the F18 radar is difficult to manage compared to the F15/F16 radar.

 

😮Really? We are playing a difficult mode F18 now

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