Qcumber Posted November 13, 2024 Posted November 13, 2024 19 minutes ago, Lange_666 said: But it does work so why not using it? How do you get link cable to work through vd? Doesn't it need third part software? PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
Lange_666 Posted November 13, 2024 Posted November 13, 2024 Worked fine with my Pico, can't remember the details, returned the Pico more than a year ago. Since i have a DP connected headset, i uninstalled everything regarding VD. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Qcumber Posted November 13, 2024 Posted November 13, 2024 1 hour ago, Lange_666 said: Worked fine with my Pico, can't remember the details, returned the Pico more than a year ago. Since i have a DP connected headset, i uninstalled everything regarding VD. VD does not support cable link as meta have not released the coding. The only way to connect via a cable now is by an ethernet adaptor which only helps with regards poor WiFi connection. 1 PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
DST Posted November 17, 2024 Author Posted November 17, 2024 Okay, the solution I found for myself was to set "45 Hz" in ASW Option in the Oculus Tray Tool. Then I set framecap of 72 in Nvidia Control Panel, and now I have that smooth performance again that I enjoyed in the Rift S. With a framerate of 36 and ASW enabled works better for me than everything else. I know a lot of folks here always turn ASW off, but I´m afraid with my graphics card I still need this crutch, otherwise I get stutters all around. Open XR Toolkit unfortunately provided no big difference, with "Turbo mode" on I got also stutters, but in a somehow "different" way, it´s hard to describe but still way worse than with ASW on. I also have DLAA as anti aliasing, makes picture quality a bit blurry, but thats ok, I can live with it. The same with the artifacts that ASW create sometimes (this is a bit more visible now due to better Quest 3 Displays I guess), but overall image quality is still improved compared to the Rift S. I guess I can live with that for now. But thanks again for all the advises. I7 8700K 3.7 GHz 32GB RAM NVIDIA RTX 3080 Rift S
Tomcat388th Posted November 17, 2024 Posted November 17, 2024 I know that you have a Q3 but here are my Oculus Debug Tool settings that I use with my Q pro if they will help any J 1 Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
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