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Huge performance drop when switching from Rift S to Quest 3


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Posted
19 minutes ago, Lange_666 said:

But it does work so why not using it?

How do you get link cable to work through vd? Doesn't it need third part software? 

PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.

IMG_0114.jpeg

 

Posted

Worked fine with my Pico, can't remember the details, returned the Pico more than a year ago.
Since i have a DP connected headset, i uninstalled everything regarding VD.

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL.

Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!

Posted
1 hour ago, Lange_666 said:

Worked fine with my Pico, can't remember the details, returned the Pico more than a year ago.
Since i have a DP connected headset, i uninstalled everything regarding VD.

VD does not support cable link as meta have not released the coding. The only way to connect via a cable now is by an ethernet adaptor which only helps with regards poor WiFi connection. 

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PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.

IMG_0114.jpeg

 

Posted

Okay, the solution I found for myself was to set "45 Hz" in ASW Option in the Oculus Tray Tool. Then I set framecap of 72 in Nvidia Control Panel, and now I have that smooth performance again that I enjoyed in the Rift S. With a framerate of 36 and ASW enabled works better for me than everything else. I know a lot of folks here always turn ASW off, but I´m afraid with my graphics card I still need this crutch, otherwise I get stutters all around. Open XR Toolkit unfortunately provided no big difference, with "Turbo mode" on I got also stutters, but in a somehow "different" way, it´s hard to describe but still way worse than with ASW on.

I also have DLAA as anti aliasing, makes picture quality a bit blurry, but thats ok, I can live with it. The same with the artifacts that ASW create sometimes (this is a bit more visible now due to better Quest 3 Displays I guess), but overall image quality is still improved compared to the Rift S. I guess I can live with that for now.

But thanks again for all the advises.

I7 8700K 3.7 GHz 32GB RAM NVIDIA RTX 3080 Rift S

Posted

I know that you have a Q3 but here are my Oculus Debug Tool settingsOculus debug tool .png that I use with my Q pro if they will help any

J

quest headset.png

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Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb,  Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO

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