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Helicopters: Should I change position after each attack to avoid being detected?


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Posted

Hello.

I am trying to improve my skill with the Gazelle and I am not sure about the best HOT3 attack strategy.

Should I change my position after each HOT3 launch to avoid being detected? Is this simulated in DCS? I am not sure if the enemy "looks for you" when you attack him so I should change my position to avoid it.

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Posted
13 minutes ago, Bladigan said:

Hello.

I am trying to improve my skill with the Gazelle and I am not sure about the best HOT3 attack strategy.

Should I change my position after each HOT3 launch to avoid being detected? Is this simulated in DCS? I am not sure if the enemy "looks for you" when you attack him so I should change my position to avoid it.

Best way is to not be still at all. It's not that hard to fly and shoot at the same time. 😊 

Posted

Yes, and that is something that you can easily do on modules like the Mi-24 but in the Gazelle, playing solo and with the camera it is not.

In any case, what I would like to know is if the AI detecting capacities increase after you shoot them (simulating they are looking for you) or if they remain the same.

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Posted


If you find a safe position out of enemy range, just sit there and expend your missiles. AI knows you are there but will just sit and watch the HOT hit it in the face.

Unless the mission designer scripted something, dcs AI is not really reactive. It just waits, and if you go within range, it will shoot.
Relocating just means you are risking to go in range of something you didn't know it's there. Relocate only if you need to fix LOS problem or something like that.

Not being stationary probably helps a bit in some cases, but zu-23 or even infantry with AK is as accurate as shilka, so if you go within dcs defined range, they will snipe you out with first or second birst despite if you are moving or not.

So, in DCS, the most effective way is to hover out of range and shoot the sitting ducks.

Sent from my SM-G985F using Tapatalk

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Posted
1 hour ago, Bladigan said:

but in the Gazelle, playing solo and with the camera it is not.

In the L. Fair enough. I will tend to agree as I haven't practiced that much in it, and the "autohover" doesn't play well on my system. In the M however I find it super easy. I'm sorry, it just is. I did practice a lot. And I use a separate, as intended, joystick for the Vivianne(?). It does practice, and it's much much easier than AAR. I read somewhere that the doctrine changed to fly and snipe from hover and snipe, as that was much safer. 

But of course you can do as @metzger says. Remember to turn off all external lights. 😉 Some says it makes a difference. 

There are two excellent practice missions included. Even I the flight might be a little long, while they're hotstart. One in Nevada with trucks. They won't shoot back, and one can easily practice flying and shooting. Two joysticks and being in trim is adamant. The one in Caucasus has static tanks, and they shoot back. It still an excellent mission to practice both doctrines. You can hide behind trees and buildings in a hover with the Vivianne(? I keep forgetting the spelling), just above the buildings, but you have to "lob" the HOTs over the buildings when you shoot, while that's easy enough. 

Practice makes perfect! 😄 

Posted
vor 2 Stunden schrieb Bladigan:

what I would like to know is if the AI detecting capacities increase after you shoot them (simulating they are looking for you) or if they remain the same.

Yes, but it depends, a few updates ago the ground units got an update and depending on the status even the FOV in which the units can scout varies.

So if you shoot, you give away your position, if you dive down again and disappear from the LOS and reappear at another position, the units should not shoot at you.

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Posted (edited)

On the Apache, I like to find myself a friendly ridgeline or hill that I can duck behind and stick up the FCR to scan for targets - Then just make sure you got room to send out the Hellfires and let them make a big mess of whatever they find.

When they shoot back, don't panic. Just calmly lower those couple of feet that put the hill between you and their feeble attempts at retaliation. You can usually see their missile skip blindly over your head or impact the other side of the ridge just ahead of you. After that, you pop back up again and go another round.  If I find my missiles are getting lost too often, or "The Ones That Should Not Be" are shooting back a bit overmuch, then I might back out and reposition, find a friendlier ridge.

Once the "big bad triangle icons" (AA contacts) are gone and the Missile Lady (RWR) calms down, then I pop up a little higher so George can go "I'm Firing mah Lazor" with the TADS.  Once all 16 Freedom-Sticks have "done unto them" as they will, I pull out of my hidey-hole and take the 30mm out on an educational tour of the target area, teaching unforgettable lessons on the advantages of "not being on the side that shoots at AH64 gunships"

It's a lovely field day for all concerned.  That is, George and I. Sitting in air conditioned comfort aboard our hilariously OP attack helicopter... The bad guys on the other end might beg to differ, but they can beg all they like. They're not supposed to have opinions at people, they're supposed to die.

 

 

Edited by Mayhem McAwesome

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Redundancy is Redundantly Redundant....

 

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