sleighzy Posted January 24 Posted January 24 8 hours ago, Simo said: Even on the main menu (hangar) screen You should use the no hanger mod from Rapierach to get rid of the hanger. It'll save you VRAM, the hanger is still present even in the F10 map. 1 AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2
Simo Posted January 24 Posted January 24 8 minutes ago, sleighzy said: You should use the no hanger mod from Rapierach to get rid of the hanger. It'll save you VRAM, the hanger is still present even in the F10 map. Will give that a go, thanks. On a 4090, so not sure VRAM is the issue, but worth a try.
nikoel Posted January 24 Author Posted January 24 You're not limiting your FPS in any way? I run mine with no cap. From memory you can set them in OpenXR Toolkit, Nvidaa Settings and within DCS itself Also you may benefit from Turbo mode
Panzerlang Posted January 24 Posted January 24 4 hours ago, Simo said: Will give that a go, thanks. On a 4090, so not sure VRAM is the issue, but worth a try. It's not, made not a jot of difference on my rig.
Simo Posted January 24 Posted January 24 (edited) 9 hours ago, nikoel said: You're not limiting your FPS in any way? I run mine with no cap. From memory you can set them in OpenXR Toolkit, Nvidaa Settings and within DCS itself Also you may benefit from Turbo mode No, checked FPS limit is off in NVCP, OXRTK and DCS settings. Tried capping in and uncapping in all three, but makes no difference. Am using Turbo mode though - this is the only way I can get smooth frame times on Link, but it seems less effective on VD (but still better than with TM off). Looking at the performance overlay in VD there is some slight fluctuation in network latency, so am wondering if that's the cause. Edited January 24 by Simo
nikoel Posted January 25 Author Posted January 25 9 hours ago, Simo said: No, checked FPS limit is off in NVCP, OXRTK and DCS settings. Tried capping in and uncapping in all three, but makes no difference. Am using Turbo mode though - this is the only way I can get smooth frame times on Link, but it seems less effective on VD (but still better than with TM off). Looking at the performance overlay in VD there is some slight fluctuation in network latency, so am wondering if that's the cause. There is a recommendation from Virtual Desktop to use a specific version of Nvidia Drivers. I can not recall what they are, but it's plastered all over their Discord. Maybe try them and see if you're affected 1
Qcumber Posted January 26 Posted January 26 On 12/29/2024 at 3:38 AM, nikoel said: What is this? A guide on how to connect your quest pro to your router via ethernet instead of WiFi for use with Virtual Desktop Why do I want this? Depending on your router, location, speed etc... a cable connection can result in fewer artifacts, an ability to push higher bandwidth, a more stable connection with fewer micro stutters and tears and much faster eye tracking. The user may have more money to spend on DCS modules as they no longer need to purchase a WiFi 6/e router (I have a WiFi 6e Router - for me no improvements in bandwidth and overall image quality - but I have fewer artifacts, rock solid frame stability and much faster eye tracking) What do I need? A Quest Pro Data USB Cable to connect the Quest Pro to your Computer A fast Ethernet cable from your computer to the router, an equally fast Ethernet cable from your router to your Quest Pro A Router with DHCP A Ethernet to USB-C adapter - I used https://www.unitek-products.com/products/usb-c-to-gigabit-ethernet-5gbps-aluminium-adapter Virtual Desktop Recommended: A high quality USB-C Female/Male *data* extension cable so you can leave the ethernet adapter on the desk and just run one cable to the headset Guide In short, Meta have disabled ethernet by default. To enable it you need to input a command into your headset via something that is called ADB (Android Debug Bridge). To do this you are required to have Developer Mode turned on and the headset connected to your computer to input this command Disconnect QuestPro from computer Put your headset into developer mode (inside the phone app and headset settings). It's actually very simple. Screenshot flow on how to do this is here: https://help.arborxr.com/en/articles/6333136-developer-mode-on-meta-quest-devices Plug the headset into your computer via any *DATA* USB cable. Next, put the headset over your head and inside the headset allow the incoming connection (a Virtual Reality popup will appear as soon as the USB connection is being made) Install Android Studio Navigate to the folder ADB is installed. For me it was in Users/~Username~/AppData/Local/Android/Sdk/platform-tools. AppData folder may be hidden - make sure to view hidden folders in explorer Right click anywhere inside the folder (but not on any of the files) - Open in Terminal Then run the following command to double check that everything is good to go .\adb devices Your quest pro should come up as some bunch of numbers and characters. It should tell you if it's authorised (aka if you performed the above steps correctly) Then run the following command .\adb shell setprop debug.usb.ethernet.enabled 1 Disconnect your quest pro USB cable. Plug in ethernet adapter. Into the ethernet adapter connect PD power source and ethernet cable. Connect the other end of the ethernet cable to the router. (If you, like me forgot to order your USB extension cable, your quest pro should now look like this): Inside your headset settings turn off wifi. If you still have interwebs then she is working gud. The ethernet lights should also be flashing Documentation on ADB within Meta ecosystem: https://developers.meta.com/horizon/documentation/native/android/ts-adb/ Closing Concerns This is not officially supported by Virtual Desktop. I believe this is because Meta could theoretically remove this feature at any time, leaving us at their mercy if they decide to alter the code or delete the feature. (I’ve disabled updates until other guinea pigs update their headsets first and confirm it’s safe.) Nonetheless, it’s not really a risk, since Meta seems hell-bent on bricking everyone’s devices with updates regardless of which features are installed. Frequent User Errors Not using a data delivery USB cable (i.e. the default cable used for charging only) Only enabling the developer mode inside the headset or inside the iPhone/Android App. Both are required Not putting on the headset and accepting the connection inside VR when connecting QuestPro to PC Not providing power to the ethernet adapter Plugging the ethernet cable directly from computer to the headset. Need a router with DHCP How do you disable this? With this line? "debug.usb.ethernet.disabled 0"? PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
nikoel Posted January 26 Author Posted January 26 2 minutes ago, Qcumber said: How do you disable this? With this line? "debug.usb.ethernet.disabled 0"? adb shell setprop debug.usb.ethernet.enabled 0 Reboot. Then run the following: adb shell getprop debug.usb.ethernet.enabled It should return a 0 or N/A etc... to tell you that it's off P.S. I just saw your eye tracking thread. I am sorry to see it. I have seen a thread months ago where a gentleman had a similar issue, one of the comments said that the condensation from sweat etc... got into the eye tracking circuit and wrecked havoc. One way to check is to take a photo and you should see the Quest Pro eye tracking stack light up. I hope it's just software related 1
Qcumber Posted January 26 Posted January 26 2 minutes ago, nikoel said: One way to check is to take a photo and you should see the Quest Pro eye tracking stack light up. I hope it's just software related Thanks. I'll give that a go. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
Qcumber Posted January 26 Posted January 26 My lights are showing so it must be software. 26 minutes ago, nikoel said: <profanity> photo. But you get the idea What version of meta os are you using? PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
nikoel Posted January 26 Author Posted January 26 16 minutes ago, Qcumber said: My lights are showing so it must be software. What version of meta os are you using? Version 71. I do have Meta asking me to update. But so far I have not
Qcumber Posted January 26 Posted January 26 1 minute ago, nikoel said: Version 71. I do have Meta asking me to update. But so far I have not I would hold off. I have now managed to set up face tracking. There is an issue with getting the position if the headset right. I'll keep persevering with eye tracking. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
nikoel Posted January 26 Author Posted January 26 (edited) 1 minute ago, Qcumber said: I would hold off. I have now managed to set up face tracking. There is an issue with getting the position if the headset right. I'll keep persevering with eye tracking. Thank you mate. I might take a page out of Ironmexxs book and disable updates via ADB to be extra safe. Glad it's a software bug and nothing to do with your hardware - did the ethernet mod cause the issue or was it just the update? Edited January 26 by nikoel
Qcumber Posted January 26 Posted January 26 35 minutes ago, nikoel said: Thank you mate. I might take a page out of Ironmexxs book and disable updates via ADB to be extra safe. Glad it's a software bug and nothing to do with your hardware - did the ethernet mod cause the issue or was it just the update? When I did the factory reset the mod is no longer working so I don't think it is that. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
Qcumber Posted January 26 Posted January 26 Eye tracking is back on line! Solution is in the other thread. Unfortunately I am now having issues with ethernet connection. I have activated the settings as per this thread but can now only manage about 130 Mbps when I had 400 Mbps only two days ago. PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
Qcumber Posted February 2 Posted February 2 Any idea how to stop the "useful" reminders that the handsets may not track very well without WiFi? PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
Qcumber Posted February 2 Posted February 2 After having to do a factory reset I have redone the steps to activate ethernet. Nothing has changed in terms of hardware but I am now limited to 140Mbps rather than the 400 I had previously. WiFi is off. I have accessed the browser from the headset so can con firm I can access the internet. Any ideas? PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
nikoel Posted February 3 Author Posted February 3 On 2/2/2025 at 10:05 PM, Qcumber said: After having to do a factory reset I have redone the steps to activate ethernet. Nothing has changed in terms of hardware but I am now limited to 140Mbps rather than the 400 I had previously. WiFi is off. I have accessed the browser from the headset so can con firm I can access the internet. Any ideas? Well crap. I've tried the 2x supersample with ASW with Link from the thread next door and now I have the same thing. It's obviously network related, but I literally changed nothing Have you figured it out?
Qcumber Posted February 3 Posted February 3 1 minute ago, nikoel said: Well crap. I've tried the 2x supersample with ASW with Link from the thread next door and now I have the same thing. It's obviously network related, but I literally changed nothing Have you figured it out? No. It's bloody annoying. Curiously the limit is 140Mbps which is my network speed. Maybe a router setting!? PC specs: 9800x3d - rtx5080 FE - 64GB RAM 6000MHz - 2Tb NVME - (for posts before March 2025: 5800x3d - rtx 4070) - VR headsets Quest Pro (Jan 2024-present; Pico 4 March 2023 - March 2024; Rift s June 2020- present). Maps Afghanistan – Channel – Cold War Germany - Kola - Normandy 2 – Persian Gulf - Sinai - Syria - South Atlantic. Modules BF-109 - FW-190 A8 - F4U - F4E - F5 - F14 - F16 - F86 - I16 - Mig 15 - Mig 21 - Mosquito - P47 - P51 - Spitfire.
VR Flight Guy in PJ Pants Posted February 3 Posted February 3 Newcomer here, so I have a small router intended for WiFi connect with QPro over VD. If I go with the Ethernet route, so the router connection originally the internet now goes to QPro, while the other connection from the router to PC remains then. Am I correct? I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
nikoel Posted February 3 Author Posted February 3 3 minutes ago, VR Flight Guy in PJ Pants said: Newcomer here, so I have a small router intended for WiFi connect with QPro over VD. If I go with the Ethernet route, so the router connection originally the internet now goes to QPro, while the other connection from the router to PC remains then. Am I correct? Basically nothing really changes; you want to run ethernet cable from whichever router you connected via WiFi with Virtual Desktop What you want to avoid is double NAT, or connecting to the upstream router which will then send signal to the downstream router which will then send the signal to the PC. The fewer links between your PC to the headset the better 1
VR Flight Guy in PJ Pants Posted February 3 Posted February 3 Thanks, the problem is, the router only has 2 ports, one to the WAN/internet and the other to the PC, so one has to go... I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
diamond26 Posted February 3 Posted February 3 Very strange as I'm moving between Link and VD all the time (especially now with testing for new DLSS) for 2 different computers and haven't seen this problem! MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe SOFTWARE: Microsoft Windows 11
nikoel Posted February 3 Author Posted February 3 35 minutes ago, VR Flight Guy in PJ Pants said: Thanks, the problem is, the router only has 2 ports, one to the WAN/internet and the other to the PC, so one has to go... yeah exactly, then it makes the middle one redundant
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