Gabreil Posted January 26 Posted January 26 (edited) I've spent countless hours trying to get things working for consistency... For the most part i've got things working.. But cant seem to figure out how to avoid the scenario where AI planes seem to get stuck and wont park. They stop just forward of the bridge every time. In this situaion nothing can land... Any suggestions... i'm open to re-arranging things if thats what it takes As you can see in the image, this is what tends to happen Edited January 26 by Gabreil 1
draconus Posted January 30 Posted January 30 On 1/26/2025 at 10:17 PM, Gabreil said: i'm open to re-arranging things if thats what it takes Aircraft at the island (Aerial-4 group) are blocking the path. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Gabreil Posted January 30 Author Posted January 30 and what would be the best solution to prevent that area from being used by the AI ?
draconus Posted January 30 Posted January 30 23 minutes ago, Gabreil said: and what would be the best solution to prevent that area from being used by the AI ? You'd have to put static aircraft on parking places from island down to the patio. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Gabreil Posted January 31 Author Posted January 31 Think i have it working now.. I had tried statics before but couldn't get it to work. They have to be quite percisely placed to block the spots. Slight off and the other aircract spawn on top of them. 2
dmatsch Posted March 11 Posted March 11 please fix this, ED. This is a stupid game-breaker bug that affects ALL carrier-based missions with any incoming traffic. End users shouldn't have to find all these hacks for ancient bugs just to design/play a mission. 2
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