VVanks Posted April 3, 2005 Posted April 3, 2005 I sometimes feel the game is a little slow, like it's like at 1x, when real life is 1.5x. I tried playing the game at 2x speed, it was cool, but the controls were too sensitive and unplayable. I think you guys should tweak the game to something like 1.25x the current speed. Also, tweak the afterburner effect to atleast 2x because it seems to go a little too artificially sometimes. Missiles, wing trails, and colored smoke also look much better at 2x speed. (Or maybe just make it that the missile trails and wing tip smoke don't spread so fast.) Another point I'd like to point out is that the IL2: Sturmovik series seem to have the game at 1.5 times Lomac's speed. If you compare a P51 going at 700mph, and a Su 27 going at 700mph, the P51 seems to be going much much faster in Il2 than the Su27 in Lomac. However, I have concluded that their effect animations are the same speed. Homepage: http://www.worldwynd.net Coming Soon: http://www.simplywyn.com
D-Scythe Posted April 3, 2005 Posted April 3, 2005 And you would know that Lock On is a bit slow from...what? Flying an actual Su-27 at Mach speed? Or by comparing it to IL-2? ;)
GGTharos Posted April 3, 2005 Posted April 3, 2005 Or maybe we should try whatever he's smoking ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
bflagg Posted April 3, 2005 Posted April 3, 2005 Th P51 cannot go 700kts. It would literally fall apart Thanks, Brett
Pilgrim Posted April 3, 2005 Posted April 3, 2005 What if you use a known distance and time it when you fly? Just to see if d=v*t ASUS P4T533-C|P4 3.06@3.45|1024Mb Kingston 1066 rambus|ATI 9.... *EDITED* - Listen to Mods!!!
ED Team Yo-Yo Posted April 3, 2005 ED Team Posted April 3, 2005 I sometimes feel the game is a little slow, like it's like at 1x, when real life is 1.5x. I tried playing the game at 2x speed, it was cool, but the controls were too sensitive and unplayable. I think you guys should tweak the game to something like 1.25x the current speed. Also, tweak the afterburner effect to atleast 2x because it seems to go a little too artificially sometimes. Missiles, wing trails, and colored smoke also look much better at 2x speed. (Or maybe just make it that the missile trails and wing tip smoke don't spread so fast.) Another point I'd like to point out is that the IL2: Sturmovik series seem to have the game at 1.5 times Lomac's speed. If you compare a P51 going at 700mph, and a Su 27 going at 700mph, the P51 seems to be going much much faster in Il2 than the Su27 in Lomac. However, I have concluded that their effect animations are the same speed. Didn't you notice - the April 1st was two days ago... :D Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
Prophet_169th Posted April 3, 2005 Posted April 3, 2005 What if you use a known distance and time it when you fly? Just to see if d=v*t Actually thats a really good idea. Just create a track, should be easy from here.
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