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Posted
2 часа назад, Mandoble сказал:

Great job szcz13, no issues so far (aside of a bit exteme pitching above M1.0)

Thanks. About pitching above Mach 1.0, I wouldn't say it "extremely" pitches up from my experience, and I've spent a couple of hours testing it. I did however had an issue with FC3 aircraft (my mod included) having uncontrollable pitch up caused by force feedback setting being on. I don't know why, but I've seen a lot of people on the internet having the same issue. So try turning it off and see if it changes anything.

Posted (edited)
2 hours ago, szcz13 said:

Thanks. About pitching above Mach 1.0, I wouldn't say it "extremely" pitches up from my experience, and I've spent a couple of hours testing it. I did however had an issue with FC3 aircraft (my mod included) having uncontrollable pitch up caused by force feedback setting being on. I don't know why, but I've seen a lot of people on the internet having the same issue. So try turning it off and see if it changes anything.

Tested FC3 Su33, Su27 and Mig29S, didn't find that issue, I mean, not just piching a bit up where you need to trim the nose down, I mean like scaling up quite noticeable pitch up. Perhaps because the extra acceleration. Will try to test it a bit more later and compare again with FC3 Su27/Mig29.

EDIT:

Tested again, same results. This time I compared only vs Su27 at 1.0M and above. Of course if you don't trim the Su27 nose it will go up slightly, but then minimum joy pitch inputs have minimal pitch effects. That's not the case of the Mig31 where even with minimum pitch inputs I have noticeable pitch up/down effects and a continuous warning voice.

Edited by Mandoble
Posted
1 час назад, Mandoble сказал:

Tested FC3 Su33, Su27 and Mig29S, didn't find that issue, I mean, not just piching a bit up where you need to trim the nose down, I mean like scaling up quite noticeable pitch up. Perhaps because the extra acceleration. Will try to test it a bit more later and compare again with FC3 Su27/Mig29.

EDIT:

Tested again, same results. This time I compared only vs Su27 at 1.0M and above. Of course if you don't trim the Su27 nose it will go up slightly, but then minimum joy pitch inputs have minimal pitch effects. That's not the case of the Mig31 where even with minimum pitch inputs I have noticeable pitch up/down effects and a continuous warning voice.

I just checked, and I honestly don't understand the issue. I've accelerated to 1.6M, and when I tried to pitch up (it was actually somewhat stable without any inputs to the stick at those speeds) the only thing that happened is I got Rita bitching about critical alpha, which would be correct as, at those speeds it's pretty low (iirc around 10 units of AoA) and that's it.

Posted
1 hour ago, szcz13 said:

I just checked, and I honestly don't understand the issue. I've accelerated to 1.6M, and when I tried to pitch up (it was actually somewhat stable without any inputs to the stick at those speeds) the only thing that happened is I got Rita bitching about critical alpha, which would be correct as, at those speeds it's pretty low (iirc around 10 units of AoA) and that's it.

have you tried to touch minimaly the pitch with your stick up or down at 1000 feet, 1100-1300 kph? BTW, might be the real aircraft behaves this way, I have no data at all. And yes, Rita is bitching histerically most of the time except in level flight.

Posted
3 часа назад, Mandoble сказал:

have you tried to touch minimaly the pitch with your stick up or down at 1000 feet, 1100-1300 kph? BTW, might be the real aircraft behaves this way, I have no data at all. And yes, Rita is bitching histerically most of the time except in level flight.

Flown a little more and see some inaccuracies (just feeling of the aircraft of course, we don't have any documentation unfortunately). I'll see what can be tweaked and will add to the next update.

  • Like 2
Posted (edited)

UPDATE v2.1

Uploaded new update to User Files. As @Mandoble pointed out plane had some weird instabilities on transsonic speeds, so I've looked into it and realized that center of mass was in the wrong place - it was changed to a more logical one, along with adjusting the roll rate and other SFM parameters. Added a missing rear gear suspension animation, and overall it works and is usable, but unfortunately it seems that for now there are little SFM gear bugs. First is nose gear sinking into ground a little on landings if applied to much forward pressure on a stick. Second is a plane seems to do a "wheelie" until it drops to really slow speeds on landings. For know I can't find the issue of exact problem, but will keep looking into it. Also small but important addition - added functional kneeboard. Before that kneeboard wasn't generating.

Besides the mod changes, I worked together with the DCS: Retribution team to add mod support to their campaign generator - so now it's available there too! Big thanks to @Raffson, @Starfire13, and @Drexyl for making it all come together.

 

Edited by szcz13
  • Like 3
  • Thanks 3
Posted

On F-16 RWR there is no warnings of plane nor any incoming missiles. I bet its the same on other fighter jets as well. Would you be able to fix  that? Now its impossible to fight against it, since you don't know from where it's coming. 

Posted
21 минуту назад, skywalker22 сказал:

On F-16 RWR there is no warnings of plane nor any incoming missiles. I bet its the same on other fighter jets as well. Would you be able to fix  that? Now its impossible to fight against it, since you don't know from where it's coming. 

I played it yesterday and RWR worked like normal SPO-15 would?

Posted

Me in F-16, towards me (AI) Mig-31, so aircraft from this mod. No warning of it on AN/ALR-56M RWR what so ever in F-16. There is a missile warning (that red light is blinking), but also there is no missile simbology on RWR, ever. This is the only mod I have on pc, usually I don't have them, but I wanted to test how to fight against lomng rang missiles like R-33, R-37 and specially R-37M. But I can't since I don't have any clue from which side is coming, and where it is going.

Posted
51 минуту назад, skywalker22 сказал:

Me in F-16, towards me (AI) Mig-31, so aircraft from this mod. No warning of it on AN/ALR-56M RWR what so ever in F-16. There is a missile warning (that red light is blinking), but also there is no missile simbology on RWR, ever. This is the only mod I have on pc, usually I don't have them, but I wanted to test how to fight against lomng rang missiles like R-33, R-37 and specially R-37M. But I can't since I don't have any clue from which side is coming, and where it is going.

You sure it's not because AI launches it in TWS? Does missile have any RWR alert at all, at least at the very end? Or is it just like if you got shot with IR missile?

Posted
1 час назад, skywalker22 сказал:

Me in F-16, towards me (AI) Mig-31, so aircraft from this mod. No warning of it on AN/ALR-56M RWR what so ever in F-16. There is a missile warning (that red light is blinking), but also there is no missile simbology on RWR, ever. This is the only mod I have on pc, usually I don't have them, but I wanted to test how to fight against lomng rang missiles like R-33, R-37 and specially R-37M. But I can't since I don't have any clue from which side is coming, and where it is going.

I just ran a test mission but unfortunately I don't have F-16, so I tried it with F-14 and F/A-18. I got RWR alarm on both of them, and both from radar and missile going pitbull. Might be the issue with the F-16 or missile being shot in TWS by AI and guiding it right until it hits the target.

Posted
1 hour ago, szcz13 said:

I just ran a test mission but unfortunately I don't have F-16, so I tried it with F-14 and F/A-18. I got RWR alarm on both of them, and both from radar and missile going pitbull. Might be the issue with the F-16 or missile being shot in TWS by AI and guiding it right until it hits the target.

Do you see the any simbolgy for the Mig-31 on the RWR? R-33 and R-37 and fox1 and fox3 respectively, so they should appear on the rwr when they turn on their radars. But this is not worrying me as much as there is no simbology for the mig-31 on the rwr.

Posted (edited)
2 часа назад, skywalker22 сказал:

Do you see the any simbolgy for the Mig-31 on the RWR? R-33 and R-37 and fox1 and fox3 respectively, so they should appear on the rwr when they turn on their radars. But this is not worrying me as much as there is no simbology for the mig-31 on the rwr.

Yes, on F-18 I see warning on RWR, and on F-14 it shows AI. When iy locks you you get a lock warning, and when missiles go pitbull, you get launch alert and symbol.
DCS 2025-04-09 23-28-26.pngDCS 2025-04-09 23-30-19.pngDCS 2025-04-09 23-30-47.pngDCS 2025-04-09 23-31-50.png

Edited by szcz13
Posted
1 час назад, BlackFalco сказал:

Hi @szcz13, what's the difference between this mod and the Mig-31 by Musolo ( Red Flag ) ? 

Thanks! 

From what I’ve seen, the two mods are quite different overall. The only real overlap is that we both used the same cockpit model at one point—though I’ve since replaced mine with a custom one. Other than that, I genuinely think my mod comes out ahead in most areas. But honestly it would be best if you tried it yourself. The differences are pretty obvious once you get hands-on, and I’m not here to trash someone else’s work on my mod's thread.

  • Like 2
Posted
17 hours ago, szcz13 said:

Yes, on F-18 I see warning on RWR, and on F-14 it shows AI. When iy locks you you get a lock warning, and when missiles go pitbull, you get launch alert and symbol.
DCS 2025-04-09 23-28-26.pngDCS 2025-04-09 23-30-19.pngDCS 2025-04-09 23-30-47.pngDCS 2025-04-09 23-31-50.png

I also tried F/A-18 and Jeff, on both RWR work. But it does not on F-16. Would you please check it out what is wrong please? As mentioned, I have no other mods what so ever, this is the only one I use.

Posted
50 минут назад, skywalker22 сказал:

I also tried F/A-18 and Jeff, on both RWR work. But it does not on F-16. Would you please check it out what is wrong please? As mentioned, I have no other mods what so ever, this is the only one I use.

I'm not sure it's fixable on my side

Posted
1 hour ago, szcz13 said:

I'm not sure it's fixable on my side

F-16 is definitely ok. It's a shame I can't use it against mighty Mig-31. I know it's hard to debug such issues, in case if you find it, 👍

Posted
3 ore fa, szcz13 ha scritto:

From what I’ve seen, the two mods are quite different overall. The only real overlap is that we both used the same cockpit model at one point—though I’ve since replaced mine with a custom one. Other than that, I genuinely think my mod comes out ahead in most areas. But honestly it would be best if you tried it yourself. The differences are pretty obvious once you get hands-on, and I’m not here to trash someone else’s work on my mod's thread.

thanks man, don't worry, I just asked which were the main differences in order to understand.

May I ask you : could you replace the R-37M model with the ones from Su-30 mod? I feel like they look better. Or anyway, its not a problem, I can replace editing lua file! 🙂 

Posted (edited)
1 час назад, BlackFalco сказал:

thanks man, don't worry, I just asked which were the main differences in order to understand.

May I ask you : could you replace the R-37M model with the ones from Su-30 mod? I feel like they look better. Or anyway, its not a problem, I can replace editing lua file! 🙂 

I'm replacing this model with a better one soon. I can't use other people models without their consent as it's their work. You are free to do whatever on your pc though 😉.

Edited by szcz13
grammar
  • Like 2
Posted
18 minuti fa, szcz13 ha scritto:

I'm replacing this model with a better one soon. I can't use other people models without their consent as it's their work. You are free to do whatever on you pc though 😉.

awesome man! I'll make a video soon for it on my channel. Good to have a new Mig-31 mod, keep it coming! 🙂 

  • Like 1
Posted
1 ora fa, szcz13 ha scritto:

I'm replacing this model with a better one soon. I can't use other people models without their consent as it's their work. You are free to do whatever on your pc though 😉.

@szcz13 Sorry to bother you once again , I noticed the main cannon does not carry many rounds, is it normal? Thanks.  

Posted
13 минут назад, BlackFalco сказал:

@szcz13 Sorry to bother you once again , I noticed the main cannon does not carry many rounds, is it normal? Thanks.  

Yes, majority of soviet aircraft (even fighters) don't carry as much gun ammo as NATO fighters. MiG-31 carries only 260 rounds.

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