-0303- Posted June 23 Posted June 23 (edited) I know "Replay" is just streaming recorded commands, not "true" replay. Still I found it surprising that view angle and zoom aren't consistent even within the first few seconds. Does that mean it doesn't record all inputs even when streaming the commands itself? But that is NOT what I wanted to focus on and I didn't call it a bug. Apology for derailing thread. I wanted to highlight that P-51 replay seems qualitatively different compared with Spitfire or Bf 109. Turn, ball & VSI are orders of magnitude worse in "replay fidelity" compared to Spitfire, Bf 109. If one could explain the Turn, ball & G-meter to "twitchiness" of new gear code, what about VSI? Assuming simulation runs exactly the same with the only difference commands are streamed from a file instead of direct user input, how can the VSI indicate climb or descend 1000 feet+ while taxiing on the ground? Raptor also notes AoA while taxiing. Tried taxiing, replay and taking command again during replay. VSI goes sane again the moment I take command, dropping, smoothly quickly to what it should show, zero, and staying there. Why is it screwed up during replay but not under control, only difference being the source of commands? Also this weirdness happened. Right wing pitch up followed by tail pitching up. Didn't touch brakes. Did touch X or Z for rudder though at tail up, coincidence? Skip first 25 sec. Alarm and red lamp on inside cockpit. Edited June 23 by -0303- 2 Intel Core i7 3630QM @ 2.40GHz (Max Turbo Frequency 3.40 GHz) | 16.0GB Dual-Channel DDR3 @ 798MHz | 2047MB NVIDIA GeForce GT 635M | 447GB KINGSTON SA400S37480G (SATA-2 (SSD))
Raptorattacker Posted July 4 Author Posted July 4 @MotorEAST @NineLine @BIGNEWY Still ain't been fixed in these last patch(es). Mustang, Mosquito OR Thunderbolt. Any news like a 'to-do-date' or anything??? You'll notice I didn't open up another ticket!! Rap 1
Raptorattacker Posted July 25 Author Posted July 25 STILL no change... @MotorEAST @NineLine @BIGNEWY Any news?
Raptorattacker Posted 20 hours ago Author Posted 20 hours ago (edited) @BIGNEWY @NineLine @MotorEAST STILL no fix chaps? Come on, please?!!! Every update I keep hoping, hoping and hoping and this is still not addressed. Basically it makes all three of these WW2 planes (Thunderbolt, Mustang and Mosquito) completely impossible to check after missions, instant actions etc. etc. It also renders them useless for promotional videos for skins etc or even just advertising your product. I am doing my best to remain civil and reasonable but my patience can only last for a year or so... This image is from the 'replay' (Track) files, which is our ONLY way of checking our skill (or lack of it!) after attempting a Mission etc in-game. NONE of these problems are apparent in real-time, only in watching back. This image shows: 1) The front wheel being subterranean and the rear wheel being skewed to a right angle after taxiing to the runway (and straightening out!)... 2)The undercarriage warning light being good and showing NO warning after T/O while... 3)The undercarriage has failed to retract. It's NOT a good look... Rap Edited 20 hours ago by Raptorattacker
ED Team BIGNEWY Posted 20 hours ago ED Team Posted 20 hours ago 4 minutes ago, Raptorattacker said: Every update I keep hoping, hoping and hoping and this is still not addressed. Hi, I will bump the issue with the team, but can not make any promises about priorities, that is up to the project managers 4 minutes ago, Raptorattacker said: I am doing my best to remain civil I get the frustration, but I would suggest keeping it civil, we have rules here and they apply to everyone the same. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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