Tom P Posted April 26 Posted April 26 Any chances of there being a client option added so the vehicles are not spawned until a player selects them? Instead of vehicles sitting in the open that can be engaged/destroyed before a CA player can select the unit. Unless there is something I'm missing please let me know.
Tom P Posted Wednesday at 03:34 AM Author Posted Wednesday at 03:34 AM Bumping again, still would like to have this option so multiple vehicles aren't just sitting in the open waiting to get picked off.
draconus Posted Wednesday at 09:35 AM Posted Wednesday at 09:35 AM On 4/26/2025 at 11:44 PM, Tom P said: Any chances of there being a client option added so the vehicles are not spawned until a player selects them? Instead of vehicles sitting in the open that can be engaged/destroyed before a CA player can select the unit. This is realistic as is. Add some air/ground defences if you need. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
Tom P Posted 23 hours ago Author Posted 23 hours ago On 9/3/2025 at 4:35 AM, draconus said: This is realistic as is. Add some air/ground defences if you need. Ok in that case we need to do the same for aircraft on multiplayer servers. Aircraft got destroyed before you had a chance to slot in? Tough luck.
draconus Posted 16 hours ago Posted 16 hours ago 7 hours ago, Tom P said: Ok in that case we need to do the same for aircraft on multiplayer servers. Aircraft got destroyed before you had a chance to slot in? Tough luck. If you ask me that should work exactly like that. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
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