Jump to content

Recommended Posts

Posted (edited)

I tried searching to see if this has been a previous report.  There were a couple references to this lighting issue, but minimal screenshots, no video and no tracks, so I'll file this as a new report.

I noticed this while starting to work on night carrier landings.  On the Supercarrier, if your eye position is within about 20 feet of one of the centerline lights, the light blooms in the focus area.  This causes blinding flashing in the focus area as you run over the centerline lights in succession.

Hardware - Ryzen 5800X3D, RTX 4080, Pimax Crystal

Layers - PimaxXR, mbucchia's QVFR, recorded with the OpenXR mirror OBS plugin.  Note that this configuration is required for videos and screenshots of the composited Quad Views rendering in the headset.  The desktop mirror does not show the focus rendered areas.  It's worth noting that I did see the same bug using Pimax's native OpenXR and Quad Views implementation, but the OBS plugin does not work so there is no way to obtain video and screenshots, but my experience was identical

DCS - Stock F/A-18C Hornet Supercarrier Case III Landing mission.  Lens Bloom, Global Cockpit Illumination, Volumetric lights, SSAO, etc all turned off (see screenshots)

Video: jump to 25:18

Screenshots:

vlcsnap-2025-04-29-17h17m36s492.png

vlcsnap-2025-04-29-17h18m07s906.png

Settings.jpg

Track:

 

OpenXR Quad Views bug.trk

Edit:

Be aware that the track replay will not have proper player-to-AI ATC comms, since I use VAICOM.  Also note that the mouse will be tied to the upper left corner since I use PointCTRL.

Edited by jaylw314
Posted

this is a known issue with quadviews/dcs 

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
1 hour ago, speed-of-heat said:

this is a known issue with quadviews/dcs 

Do you have a link to specifics?  I searched for a while and couldn't find anything specific

Posted

It has but it has improved considerably in later releases, i haven't seen it this bad in a while, have you got bloom turned on in VR?  usually reported as a strange square 

 

 

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
14 hours ago, speed-of-heat said:

It has but it has improved considerably in later releases, i haven't seen it this bad in a while, have you got bloom turned on in VR?  usually reported as a strange square 

 

Thanks for the links, I reviewed them and they seem to refer to lighting when looking AT the environment, and it seems limited to only certain lights.  AFAIK this is the first report I can find of this happening due to being NEAR a light.  Granted, at it's root, it may be the same bug , but it's hard to imagine people would not have noticed blinding light doing hornet case III's before.  I figured it was worth documenting the video evidence.

As noted above, lens effects and other settings are off.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...